After bringing you Navia's evaluation yesterday, today I bring you Navia's team strategy. Generally speaking, Navia's teaming idea is mainly around double rocks and double different colors.
Generally, the optional ideas are: double rock plus double fire, double rock plus double water, or double rock plus double thunder, and it is not very recommended to add double rock and double ice, because the current ice characters do not have too strong ice hanging ability. In the case of a large number of rock elements on the Navia field, crystals will continue to be produced, resulting in not much attachment of ice elements to monsters, and it is rare to eat the bonus of double ice resonance.
Personally, I recommend pairing Twin Fire and Twin Water, these two elements have better support characters to match Navia, or give Navia as a secondary output to supplement the team's output.
There are three main options for Navia's teammates: Zhongli, Ningguang, and Albedo.
Zhongli is used as a general-purpose survival aid, and Zhongli itself has a 20% resistance reduction, which is still very suitable for Navia, who lacks resistance reduction means. Ningguang, on the other hand, can provide Navia with a large number of charged balls, and also has a certain auxiliary ability for Navia, and also has a certain output of itself. Albedo is a relatively stable range of rock system background output, which can produce chips more stably, and does not occupy Navia's standing time, but there are relatively few people who currently hold it. Although there are other rock characters that can be bringed, they are not as good as the 3 characters mentioned above in terms of practicality and versatility, so these 3 characters are still the main ones.
1. Navia Twin Rocks + Twin Fires.
Navia + Zhongli Ningguang + Bennett + Xiangling.
Brief comment: Double survival + incense class matching, this team has a strong survival and a relatively fixed process, the damage is relatively stable, and the output basically depends on Navia's training. In the absence of other charging methods, Xiangling needs a high charge + Zephyr gun to relieve the pressure, otherwise it is easy to break the gear, and it can also help Navia to recharge. In terms of twin rocks, there is also the option to replace Zhongli with Ningguang in exchange for a higher replenishment output. At this time, the output of the team mainly depends on Navia and Ningguang, so both of them need a certain degree of training, and at the same time, because of the combination of Ningguang, the team's attributes have been changed to quick cutting, and the operation will feel much better, it is recommended to have a certain amount of play time, and players who have a certain understanding of the game use it, and novices are recommended to take Zhongli for the sake of insurance.
2. Navia Double Rock + Double Water.
Navia + Zhongli Any Nurse + Funina + Yelan.
Brief comment: Fuye gave Navia a very high increase in damage, and the two of them can also have a high background output when they crutch each other. The disadvantage is that there is no milk in the team, and the follow-up Funingna's injury coverage rate is low.
At this time, Zhongli can be replaced with other nurses to enhance Funina's damage increase coverage, and it is not a loss to exchange the price of losing Shuangyan for Funina's high damage increase and more background output.
3. Navia's three guarantees and one team.
Navia + Zhongli Ningguang + Bennett + Funina.
Brief comment: A very typical three-in-one team, Funina provides increased damage, Bennett provides attack power bonus, Zhongli provides shields and resistance reduction, allowing Navia to play a lot of output, and it is not a problem to hit more than 20w in one shot.
Similarly, this team can also replace Zhongli with Ningguang, which will have an extremely exaggerated output under Bennett's massive attack damage bonus and Funina's massive damage bonus, and with Navia, the two's quick cut system can also quickly solve elite enemies in a short period of time. The damage is based on skills, and you can have a better output experience when you are less stationed.
4. Navia national team.
Navia + Xingqiu + Xiangling + Bennett.
Brief comment: It is a choice in the case of a relatively lack of roles, suitable for newcomers who have just entered the pit, and this team can be used in the absence of five-star characters such as Zhongli. In the case of abandoning a double rock resonance, using Xingqiu to provide anti-interruption and using incense class to supplement the output is an optional team. But because there is no Zhongli, he can only rely on Navia's big move to take the lead in crystallization and shrapnel.
5. Navia Double Rock + Double Thunder.
Brief comment: The main optional thunder characters are: Thor (with Ningguang), Yae Miko (background output), Imperial Maiden (high-frequency thunder), Kuki Shinobu (thunder nurse). The disadvantage is that the thunder system abandons the grass system and goes alone, in fact, the loss is very large, and it cannot give full play to its own strength. In general, it is not recommended to team up with dual thunder systems, and it is better to replace one of the thunder characters with water characters such as Xingqiu, Yelan, and Funingna.
6. Other teams.
Brief comment: It is only suitable for environments where you need to deal with more monsters, and you can also choose to bring a monster gathering character, such as Kazuha, Wendy, etc., so that you can have a better experience. And Kazuha's dyed fire can provide increased damage, as well as additional hanging fire, so that Navia can better hit more chips, and there is still a good experience when balanced.
Summary. Navia's current team is highlighted by a flexible one, and it is recommended to be based on double rock + double fire and double water, how to choose a team mainly depends on the player's personal role pool and team matching, and reasonably form a team that suits you.