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Clash of Dragons likes to experiment with ideas.
Since Tianpeng is a zero-krypton player, many generals and tactics are lacking, and the generals are relatively white. In most cases, the experimental results of the canopy are not ideal. As we all know, everyone in the Dragon and Tiger Race is the main force that pulls out their own, so the results are even more ugly.
This issue of Tianpeng brings Cheng Yu to ride the meat method, throwing bricks and attracting jade. The team canopy is still a little dissatisfied, and everyone is welcome to supplement and adjust.
The main dissatisfaction is that no one has inflicted an anomaly on my Cheng Yu. If you change Jia Xu's ailment, it can be solved, but you need to give up one of the recovery and damage reduction.
Let's take a look at the team!
Cheng Yu Tianpeng jokingly called the ** Dharma King, forbidden treatment and ignoring defense and more damage are very powerful!The trigger chance acting is also relatively realistic, and there is also a disadvantage that the enemy needs to have an ailment to maximize the output, and the main damage is delayed damage. In the current era of scraping bones to cure poison and grass boats running all over the streets with arrows, it is not too surprising that Cheng Yu fell off the altar like Lu Xun.
Shibei Three Days and Taiping Dao Law are basically standard for mages, and there is nothing to say!
Liu Ye started the game by giving the enemy's highest intelligence a brain-dead splitting enemy intelligence decline high forehead panel. (That kid can't be from Demacia, right?)The effect is very good, and it can give your own legal output to break the defense and destroy the enemy's target options for temporarily avoiding its front. The tactics are also very similar to Zhou Yu, trying to launch the active tactics will restore the troops, is there a strong nurse in the Wei State?
Try your best to reduce the enemy's intelligence by a maximum dimensionality, and the third tactic has a 100% chance to be activated.
Tianpeng's choice of the third tactic is humility, an A-level tactic. The high single damage reduction can be used for up to three rounds, which is a good way to improve the team's flesh!
SP Xun Yu gives a high damage reduction alert at the beginning of the game, and then has a chance to gain alert every turn. Commander Slot: The first two turns the team receives some control, and has a chance to give the same control to a random enemy unit.
The Eight Gates Golden Lock Array gives Cheng Yu the first attack, and the enemy's actions will be delayed. Reduces the high output of two enemies.
The Flying Bear Army will have a relatively high chance of outputting damage and the ability to improve the governance effect.
Cheng Yu Taiping Dao Law - Shibei three days.
Fiction and reality - attack its unpreparedness - ghost scheme.
SP Xun Yu Eight Gates Golden Lock Formation - Flying Bear Army.
Nine changes - the enemy is not chaotic - the army.
SP Liu Ye tried his best to conspire - humble.
Nine changes - help it must attack - Savior.
Facing the situation of the full red three immortals flying bears riding five or five!
In the face of the enemy's 14-red Zhang Jiao Shield, he still played a five-five situation.
13 red poetry shield, the advantage of the tie situation!
The Tianpeng team only has Cheng Yu's 4 red output, which is still slightly insufficient, and there are still a lot of bone scraping and poison curing and grass boats borrowing arrows. The enemies faced were all 13-15 redness, and they still didn't suffer a loss and were tied. On the battlefield, avoid the control-based team, and find more shield soldiers to make out with each other!Suitable for Cheng Yu Gaohong's friends!