The benefits are cut first, and players are disappointed in the Yuanmeng Star

Mondo games Updated on 2024-01-30

As a gamer, I was very disappointed with the development process and the quality of the game. In the competition of casual mobile games, Goose Factory's "Yuan Dream Star" has attracted the attention of many players with its grand publicity and various welfare activities, however, in the actual experience, I found that this game has many unacceptable problems.

First of all, it is no accident that "Dream Star" has received a lot of negative reviews after the open beta. The game was launched in a hurry when it was launched, and there was an obvious lack of adequate development and polishing, and it also used the technique of plagiarizing competing products, which led to a sharp decline in the game's reputation. For a game, quality and originality are the most important things, and Metadream Star clearly doesn't do a good job in this regard.

In addition, the social attributes of "Yuan Dream Star" are also one of its shortcomings. As a casual mobile game, a good social atmosphere is crucial, but "Dream Star" does a terrible job of this. Players can't chat privately with strangers, deleting friends is cumbersome, and the game is full of AI, resulting in a very poor social atmosphere, which is a significant disadvantage compared to other competitors.

In terms of welfare, it is also a place for players to criticize, and the welfare activities promoted by "Yuan Dream Star" after the open beta have shrunk significantly, the threshold for obtaining rewards is extremely high, and it is full of various kryptonite points, which discourages players who want to experience the benefits of the game. For players, the fairness and impartiality of the game is very important, and "Metadream Star" has clearly disappointed players in this regard.

In contrast, as a veteran casual mobile game, "Egg Boy Party" has always paid attention to the quality and originality of the game, and has established a strong emotional connection with players through rich social gameplay, UGC maps and popular characters, which is the idea that the game should have. In contrast, Goose Factory's "Yuan Dream Star" obviously lacks an understanding of the nature of casual mobile games, which leads to a series of problems. To put it bluntly, I just want to make money, regardless of the experience of the game and the experience of the player, can such a meta-dream be compared with the egg boy?Apparently not!

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