What courses do anime majors take?The animation major is a comprehensive discipline covering many fields such as fine arts, literature, and performance. This major aims to cultivate talents with knowledge and skills in animation creation, production, operation, planning, etc., to meet the development needs of the animation industry.
Learn animation to become a professional animator.
In the Animation major, students are required to Xi the following courses:
1.Fundamentals of Animation Creation: This course aims to equip students with basic animation creation skills, including knowledge and skills in character design, scene composition, color matching, etc.
2.Animation Production Techniques: The course consists of two parts: 2D animation production and 3D animation production. Students need to master the skills of using animation production software, such as Photoshop, Flash, 3DMAX, etc., as well as understand the process and methods of animation production.
3.Animation Script Writing: This course aims to provide students with an understanding of the writing skills and writing norms of animation scripts, including the knowledge and skills of story conception, character building, plot arrangement, etc.
4.Animation & Sound: This course includes knowledge and skills in basics, sound effects production, and soundtracks. Students need to understand the important role of sound effects in anime, and how to choose and produce the right ones.
5.Animation Performing Arts: This course aims to provide students with an understanding of the basic principles and techniques of animation performance, including knowledge and skills in character acting, action design, and expression portrayal.
6.Animation Industry Operation and Management: This course includes knowledge and skills in market analysis, marketing strategy, product planning, etc. Students need to understand the operation and management model of the animation industry, and how to plan and manage animation projects.
7.Experimental Animation and Short Film Production: This course aims to equip students with hands-on skills in experimental animation and short film production, including material experimentation, motion capture, compositing, and editing. Students will develop their practical skills and innovative thinking through experiments and short films.
8.Film and Television and New Operation: This course aims to enable students to understand the operation and management mode of Film and Television and New Platform, including knowledge and skills in content planning, channel promotion, data analysis, etc. Students will learn how Xi use film and television and new platforms to promote and operate animation works.
9.Innovation and Entrepreneurship Practice: This course aims to cultivate students' awareness and practical ability of innovation and entrepreneurship, including knowledge and skills in business plan writing, entrepreneurship case analysis, team building, etc. Students will develop their innovation ability and teamwork spirit through practical innovation and entrepreneurship projects.
In addition to the above courses, animation students also need to learn Xi relevant basic courses, such as art basics, literature basics, etc., to better understand and master the principles and techniques of animation creation. At the same time, students also need to participate in various practical activities and projects, such as animation competitions, Xi, volunteer services, etc., to improve their practical ability and comprehensive quality.
Through systematic learning and Xi practice, animation students will have rich imagination and creativity, and will be able to create high-quality animation worksMaster advanced production techniques and tools, and be able to realize your own creative ideas;Understand the market and user needs, and be able to plan and manage animation projects;Have the awareness of innovation and entrepreneurship and practical ability, and be able to succeed in the animation industry.
Recommended by animation training institutions:
Wang's Education
The main courses are: board drawing, original painting, illustration, comics, AI painting, animation, CG modeling, Unreal Engine, post-production special effects, shooting and editing, etc., advantages: good reputation, many campuses across the country, disadvantages: slightly expensive.
cgwang
In the early days of the development of CG in China, there was an influential vocational education, which opened branches all over the country very early, and published many books on painting, animation and games, and post-editing.
Painter Scholar
Physical training and online courses are doing well as a vocational education brand, courses include: AI painting, original painting, illustration, comics, animation, modeling, UE5, **post, shooting and editing, etc., there is a relatively strong course research and development team, there are many courses in the painting Xueba app are free, you can go to self-study.