From the first test of "Shooting the Condor", I have participated in the whole process. As far as the experience of testing for nearly a year is concerned, the development team of Condor Shooting has just one word, "listen to persuasion"!No, it has been a long time coming, and the limited test of "Shooting the Condor" three-end roaming, which has been waiting for half a year, will officially start on January 12!
The first two tests of the obedient development team were in response to the requirements of many internal beta players (including below, hehe), and developed a lot of new gadgets, and this test was even more outrageousYou read that right, a 3A console-level martial arts game can actually do itPC, mobile, and cloudInteroperability (the last one that could do this was called Genshin Impact). I heard that the project team has been in retreat for half a year and has tackled a number of technical problems such as data interaction and communication between different terminals.
Not only is the three ends interconnected, but the game has also added many new elements, making changes in characters, martial arts, art, etc., I have been lying on my back, listening to the wall for half a year, and finally piecing together a lot of fierce material for this test, which is shared!So readers, bosses, fasten your seatbelts and let's take off
Martial arts must rely on their faces to eat
In the last few tests, it was found that the face model of "Condor Shooting" is basically juvenile in order to fit the younger rivers and lakes. It's not that this is bad, it's just that each flower has its own eyes, after all, in the original book, Huang Rong is a 16-year-old junior high school sister, and she can't be like internal entertainment, she can play a primary school student in her seventies and eighties!(Grandma Qing should be named here).
However, the image is indeed quite different from the image of Weng Meiling and Zhu Yin in the classic Jin Yong drama, taking into account the age of the characters in the original work and the background of the story period, starting from the basis of respecting the original work, Huang Rong's face model design is 16 years old when the original book first appeared, and at the same time, it is targeted and optimized in combination with the luxurious and elegant makeup characteristics of the Southern Song Dynasty. Therefore, the new version of Huang Rong's face model is more close to the face, not only can you vaguely see the smile of 83 Condor Weng Meiling, but also very much restore the smart woman in the original book who "has a beautiful complexion and cannot be forced to look", which is quite satisfied, who is not an aunt smile at such a cute girl, hehe.
Guo Jing's adjustment is the same reason, the original text of Guo Jing is "thick eyebrows and big eyes", the adjusted Guo Jing's face is really full of chivalry, these eyebrows are really thick, which can not only see Guo Jing's honest and loyal side, but also reflect his rough and heroic side.
Of course, the revelations are not limited to this, for other Jin Yong's heroes, the project team has also made iterative adjustments, such as a red shirt and skirt that everyone likes very much, and Mu Nianci, who left a glimpse of Yang Kang when he first appeared in the competition with Yang Kang (continue to lick the screen with a puff, Nianci is mine!No one is allowed to rob me!Yang Kang can't either).
How can martial arts have a flat a
Players who participated in the last test must know that the martial arts system of "Condor Shooting" is a major feature that distinguishes it from other games, there are neither professional restrictions, nor the so-called dragon, not only are there very few krypton points, but the degree of freedom and realism are far from being comparable to traditional martial arts games.
According to the information I heard from the wall, in addition to optimizing the artistic performance of this test, the development team will also focus on the performance of the martial arts system, not only will continue to dig deep into the major martial arts moves in Jin Yong's works, but also absorb more inspiration for the performance of moves in film and television dramas.
At the same time, in the process of animation of move movements, the dynamic coherence of the characters between each step of the animation is ensured by refining the action data - from horse steps to lunges, from kneeling to jumping, and in the process, it is repeatedly compared and referenced with the dynamics of live actors to ensure the natural coherence of the characters' movements.
In addition, in terms of combat feel, the development team will continue to optimize the combat fluency and combat feeling, improve problems such as pseudo-collision, no collision, and untimely combat feedback, strengthen the combat feel and hit feedback, and adjust the audio effect and action effect to improve the adaptability and fluency.
The other side of the martial arts system is the chivalrous servant, who doesn't like the cute Princess Huazheng, and the ugly and ugly Sha Tongtian (not). For example, Yang Kang's Yang family gun has been optimized for sound effects and movements, and now even in battle, it can distinguish different actions in marksmanship such as saving, stabbing, hitting, picking, blocking, barking, racking, and closing.
It's not just the battle, but even the chivalrous servants who follow it are more agile, and the development team has set up a variety of action types such as running, sprinting, standby, etc., and configured the corresponding voice for different actions, and now my Hua Zheng is even more cute, hahahaha!
Martial arts play is real
What impressed me the most in the last test was the synchronization of time with the real world in the world of Condor Shooting. All adventures and encounters are related to time, Guo Jing, who is still feeding the horses in the morning, will go shopping in Wudingfang at night, and the task of the evening drum and morning bell is to wait until 7 o'clock in the morning to complete, everything is really like living in it.
In order to further create the realism of time flow, the project team specially developed lighting effects and art assets at different time nodes for this test, and also developed a set of intelligent calculation system to track time changes in real life, plus matching the corresponding art modeling, lighting effects, and finally a set of weather engines to calculate together, and finally present the extremely real time changes in the game.
The above is the news collected temporarily, and if there are more revelations in the future, I will share it with readers as soon as possible. I don't know what the readers think, anyway, I'm sure I'll still squat at this three-end roaming test, and those who are interested in the life of the rivers and lakes such as climbing trees, walking horses, teasing cats and catching birds, remember to make an appointment to participate in the test.