From the perspective of software and gaming experts, Apex's way of judging machine code bans can be analyzed as follows:
A machine code, also known as a hardware code or hardware fingerprint, is an identifier that is unique to each computer or gaming device. It consists of different characteristics of computer hardware, including CPU serial number, hard disk serial number, network card MAC address, etc. Combined, this information generates a unique identification code that identifies each device in the network.
When the game server detects a player's use of cheats or other violations, it records the player's machine code and puts them on a ban list. Once a machine code is blacklisted, the device associated with it will not be able to log in to the game again. Even if a player changes accounts or reinstalls the game, they will not be able to log in to the game as long as the device code they use matches any of the banned lists.
1.Gather hardware information
When the APEX game client runs on a player's device, it collects the hardware information of the device, including the CPU serial number, hard disk serial number, network card MAC address, etc., to generate the machine code.
2.Transmit the machine code
The game client transmits the generated machine code to the game server. This usually happens when the game starts or when the player logs in.
3.Detect violations
The game server monitors the player's gaming behavior for possible cheat use or other violations. This can include detecting anomalous game data, abnormal interactions with other players, and more.
4.Record and ban
Once the game server detects a violation, it logs the relevant machine code and adds it to the block list. After that, the device associated with that machine code will no longer be able to log in or run Apex games.
Please note that the specific implementation details and algorithms are subject to change depending on the version and update of the game. In addition, in order to comply with the rules of the game and avoid unnecessary trouble, players should refrain from using any form of cheats or committing other violations.