After the DNF version update, the abnormal bleeding flow collocation is still the mainstream

Mondo games Updated on 2024-01-29

2023 DNF Carnival

After the DNF Divine Realm version update, the anomalous "bleeding flow" collocation is still the mainstream. With the adjustment of the epic equipment, the "Tandu" of the bleeding flow has been improved, and it is no longer a "crispy chicken". Different levels and enemies can choose different combinations of entries to achieve the best output effect. Graduation entry attributes include Bleeding to Damage 10%, Bleeding Resistance +10%, All Resistance +20, All Resistance Reduction 5, Single Strong +20, and Bleeding Damage +10%. When the left slot of the Ente Elven Grail is resistless to 250, bleed damage is +15%. When attacking a lord in the Deep Trek earrings, gain +6% ATK. Deep Dive Trek mask right groove part of the 8% technical attack. **Fusion entries include +12% Skill Range and +6% Skill AttackShock inflicts, Skill +5%;Poison is granted, and ATK +3%. With 9 pieces of customization, the strength of the Bleeding Sect can reach the t0 level. But the Attack Speed Boots and Empty Blood are no longer as effective as they used to be.

In 12After the 21 Divine Realm version was updated, the anomalous "bleeding flow" collocation was still the mainstream. With the update of the Divine Realm version, the large-scale Epic equipment adjustment has improved the "Tandu" of the Bleeding Flow, and it is no longer a "Crispy Chicken". So, after the update of the Divine Realm version, what is the perfect "bleeding flow" match?

Players can choose different combinations of terms according to different levels and enemies to achieve the best output effect.

In the Ente Elf Ring area, there are four graduation entry attributes, which include:

Bleed to Damage 10%: Converts a portion of Bleed damage into attack damage from you, effectively increasing your output.

Bleeding Resistance +10%: Increases resistance to bleeding status and reduces the impact of bleeding damage.

All Strength +20: Increases the enhancement value of all attributes, which can increase the defense against all attribute attacks.

All Resistance Reduction 5: Reduces all attribute resistances, increasing damage from attacks from all attributes.

Single Strength +20: Increasing the enhancement value of a specific attribute can improve the defense against attacks of the corresponding attribute.

+10% Bleed Damage: Increases the output of bleed damage, which is useful for classes that are heavy on bleed.

The left slot of the Ente Elven Grail also has important attribute entries, including:

+15% Bleed Damage when Elemental Resistance is 250 or greater: Increases the output of Bleed Damage when the caster's Elemental Resistance is greater than or equal to 250.

Bleeding 5% Attack: Increases the attack power of bleeding skills.

Shock 5% Attack and Poison 5% Attack: Increases the attack power of Shock and Poison skills.

Important attribute entries for the Deep Trek earrings include:

When attacking a Lord, +6% Skill: When attacking a Lord, increases the Attack Power of the skill.

Bleeding 5% Attack, Shock 5% Attack, Poison 5% Attack: Increases the attack power of Bleeding, Shock, and Poison skills respectively.

The important attribute entries for the right slot of the Deep Trek mask are:

8% Skill Attack: Increases the skill attack power when breaking the enemy.

Bleeding 5% Attack, Shock 5% Attack, Poison 5% Attack: Increases the attack power of Bleeding, Shock, and Poison skills respectively.

In addition, there are also three important attributes for ** fusion entries, including: skill range +12%, technical attack +6%;Shock inflicts, Skill +5%;Poison is granted, and ATK +3%. These entries can further increase the output and attack range, while giving shock and poison attributes to increase the attack effect.

In the Divinity version, the Bleeding genre is still a very popular way to match. With 9 pieces of custom gear, the strength of this genre can even reach the level of t0. However, with the update, the Attack Speed Boots are no longer as effective as they used to be, and the Empty Blood faction has lost its original strengths.

The bleeding genre relies heavily on equipment and skills to increase the output of bleeding damage. In the Divinity version, these items usually include the Ente Elven Ring, the Ente Elven Holy Grail left slot, and the Dive Trek Mask right slot, among others. The stat entries for these pieces of equipment can further increase the output of bleeding damage, as well as increase the attack range and skill level.

However, in the Divinity version, the Attack Speed Boots are no longer as effective as they used to be. The Attack Speed Boot was once one of the core pieces of equipment of the Bleed genre, as it increased attack speed and movement speed, making it easier for players to trigger the Bleed effect. However, in the Divinity version, the effect of the Speed Boot has been drastically reduced, making it no longer as effective as it once was.

In addition, the Empty Blood Sect has also lost its original advantages. The Empty Blood faction is a school that increases its attack damage by reducing its own HP, but in the Divinity version, the effect of this school is weakened, making it no longer as powerful as it used to be.

Overall, while the Bleeding genre has diminished in the Divinity version, it is still a very practical genre. Players can maximize the output of bleeding damage and gain an advantage in the game by choosing the right equipment and skills.

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