The modern rules of Go are a method of judging winners and losers.
Go is an ancient and profound intellectual game, and its rules and gameplay have evolved with the times. In modern Go, the method of judging winning and losing has formed a complete system of rules.
First of all, the basic rules of Go are that both sides take turns to play pieces, with each side having black and white pieces, and the pieces are placed at the intersection points on the board. When you first form two or more consecutive pieces on the chessboard or by continuously cutting off the opponent's pieces, enclose and capture the opponent's pieces, so that the opponent's pieces are reduced to only two or none of them, you will win. If one of the pieces is all captured by the opponent, then that side loses the game.
However, the complexity of Go lies in its unique way of scoring. In Go, each intersection represents a certain value that varies depending on factors such as the position of the pieces, how they are connected, and the condition of the surrounding pieces. Therefore, winning or losing in Go is not simply a matter of who eats the opponent's pieces, but rather of calculating the total value of the crosspoints controlled by each side to determine the final outcome of the game.
There is another important rule to follow when judging wins and losses, and that is to "fill up the score". This means that when there is no room on the board to go, the total value of the crossroads controlled by each side is filled in the scorer, and the total value of both sides is compared to determine the winner.
In addition to the above basic rules, modern Go has introduced some special rules. For example, when the two sides form a counter-kill situation on the chessboard, they need to decide the winner according to the principle of "three first-to-kill matches": the first kill should be counter-killed first, the non-dangerous kill and the dangerous kill should be killed, and the two sides should make up the decision first under the same circumstances. The existence of these special rules makes the judgment of Go more complex and precise.
In conclusion, the method of judging winning or losing in the modern Go rules is based on the total value of the intersection that each side controls. In the process of judgment, it is necessary to follow basic rules and special rules to ensure the accuracy and fairness of judgment. At the same time, the complexity of Go makes it a game of intellect and strategy.