I witnessed a shocking scene: the game** suffered a total annihilation, and all this happened in just ten minutes, especially NetEase and Tencent in Hong Kong, whose stock prices were in free fall. Those investors who speculate on the game** have sold at the price limit, hoping to stop the loss in time. Just a few days ago, there were billionaires in the group who vowed to deploy game stocks in the middle line. Their argument is that the economy is sluggish and young people will kill time by playing games.
However, the sudden introduction of today's policy has dealt a severe blow to induced top-ups in the game. These bigwigs were caught off guard by the sudden market hit. Whether they have emptied their hands of ** is still unknown. But as things stand, it seems that the weakness of the game will continue.
Everyone should see clearly the general trend, what the economy needs and what it doesn't need. What we need is a positive development, not a negative attitude of indulging in games.
What we need is to drive growth in physical consumption, not just a virtual economy. Therefore, cracking down on the game industry can be said to be both a black swan event and an expected measure. After all, only by following the megatrend can we grasp the direction of the future. ##