2023 has entered the countdown, I didn't expect to see Xiao Wang's strengthening of Li Bai at the end of 2023, you heard you right, Li Bai strengthened. Just now, Xiao Wang has made a wave of updates to the experience server, and this update has adjusted a number of popular heroes, among which the vast majority of heroes are weakened.
In this article, let's take a look at the adjustment content and interpretation of these heroes. Since Li Bai, Wang Zhaojun, Da Qiao, we have already talked about it in the previous article, so this time we will focus on the adjustments of other heroes, if you haven't seen it, you can go and find it, okay, don't go away, let's go straight to the point.
[Adjustment content]:1. Skill: Skill Damage: 80 (+30 Lv) (+0..)65ad) 100(+20/lv)(+0.65ad)
1. Skill: Increase attack speed: 40 (+6 Lv) 35 (+7 Lv).
2nd Skill: Skill Damage: 200 (+20 Lv) (+0..)5ad)1 50(+30/lv)(+0.65ad)
2nd Skill: Damage over Time: 80 (+8 Lv) (+0..)2ad) 70(+14/lv)(+0.2ad)
Skill 3: Base Damage: 75 (+20 Lv) (+0..)35ad)60(+30/lv)(+0.4ad)
Skill 3: Impact Damage: 215 (+60 Lv) (+0..)75ad)180(+90/lv)(+0.85ad)
[Exclusive Interpretation]:Like Wang Zhaojun and Da Qiao, Li Yuanfang also came out of the limelight in the S33 season, and can be said to be the shooter of the version of T1, so it is only a matter of time before Li Yuanfang is weakened.
Previously, due to the changes to the jungle knife, Li Yuanfang was forced to walk out of the wild area, but Li Yuanfang's early laning ability was too strong, so this time Xiao Wang focused on reducing the base damage of Li Yuanfang's various skills. After the adjustment, the attack speed of Li Yuanfang's skill improvement was also reduced. At present, Li Yuanfang has an appearance rate of nearly 20% and a win rate of 50% on the development road, which is enough to see his popularity.
This adjustment has greatly delayed Li Yuanfang's strong time, and the specific changes in winning rate and appearance rate will not be known for a while.
[Adjustment content]:Skill 1: Icicle Shatter Damage: 250 (+50 Lv) (+0..)4AP) A 300 (+60 lv) (+0..)7ap)
2. Skill: Cooldown: 7 (-0.)3 lv) a 8 (-03/lv)
2nd Skill: Skill Damage: 250 (+50 Lv) (+0..)4ap) A 200 (+40 lv) (+0..)4ap)
[Exclusive Interpretation]:For Zhen Ji's adjustment, it can be summarized in one sentence, that is, the damage of the first skill is increased, the damage of the second skill is reduced, and the cooldown time is increased. As we all know, Zhen Ji ushered in a redo in the experience server, and her skills are very different from the official server.
The icicles generated by the first skill can be used with the second skill, and can also save one's life, but the second skill of the experience service Zhen Ji is too outrageous, after the second skill is ejected to the enemy, it will leave a mark on the body, and after the target appears next to the enemy, it will continue to eject, so Xiao Wang has to reduce the damage of Zhen Ji's second skill to ensure the balance of the game.
Overall, the playability of the new version of Zhen Ji is still very high, and I am still looking forward to his early launch.
[Adjustment content]:Skill 2: Return Cooldown Ratio: Fixed 80% 40% (+8% Lv).
[Exclusive Interpretation]:Since the launch of the official server, the appearance rate and win rate have increased significantly, especially after the second skill kills the enemy, it can also return 80% of the cooldown, which allows Xuan Ce to frequently hook in the early and late stages, which affects the game balance in the early stage.
So Xiao Wang also started from this point and changed the return ratio to a growth attribute, which will reach the same value as it is now in the later stage, but in general, it still has a certain impact on the rhythm of the game of jungler.
Well, that's all for this article. What do you think about this hero adjustment?Welcome to leave a message below to discuss.