Bodhidharma s win rate is over 57, and the official emergency action weakens it, and Luna s lower li

Mondo games Updated on 2024-01-30

Just now, the official experience server has made the latest round of adjustments to Damour.

The content of this adjustment is very simple, mainly weakened.

The cooldown time of Bodhidharma's ultimate has been officially increased from the original base 40 seconds to 50 seconds.

For this official weakening of Damour's ultimate, I think everyone can understand it, because the current data of Damour is indeed a little overmarked.

You can see that the current data of Dharma in the pinnacle competition has exceeded 57%, as high as 5738%。

You may not know what this stat means, but I don't think it's been a long time since there has been a hero with a win rate of more than 57%.

Cao Cao, who was very strong some time ago, only stabilized at more than 60% and did not rise to 57%.

And speaking of this 57% win rate, it reminds me of the secret letter of the previous version of the ball flow gameplay, as well as the Hou Yi of the ball flow.

But regardless of whether it was a secret belief or Hou Yi, they were all weakened later. So in a situation where a hero has a win rate of more than 57% and is so hot, that nerf is perfectly normal.

But I think that this time the adjustment of the Dharma ultimate will not greatly affect the strength of the Dharma, and the Dharma is still playable.

In addition to Dharma, the official has also made a small optimization for the hero Luna.

The official has added a new trait bar to Luna's basic attack passive stack, which can only be seen by herself and her teammates, not by the opponent.

Here is a **, which can better help everyone understand.

When Luna attacks this bar once, it goes up one level, and after two basic attacks, he turns from white to yellow, and then enters the countdown.

In this countdown phase, the next basic attack is an enhanced basic attack.

So the official adjustment of Luna, I think it may be mainly related to Luna's new World Championship**.

As you can see, Luna's adjustment this time has no effect on Luna's overall strength, but it has lowered the lower limit of Luna's hero's operation, so that more players can better understand this hero when they come into contact with it.

Luna's world crown** sales are very good, and you can see from the official data sales.

His sales volume is second only to Menglu's Yuanmeng**, which is very normal, not to mention Yuanmeng**, it is a normal six-yuan**, and when it is put on the shelves with others**, he will be ranked first because of the advantage of **.

Luna, the hero, is one of the few heroes in the game with no upper limit, do you think she's strong in this hero?She's not strong, but she's a hero who can make up for hero strength through manipulation.

The current win rate is only 4694%, which is the third lowest among all jungler heroes, which is a very low number.

And you can see that her appearance rate is not high, which shows that among the few players who use Luna, there are still a large number of players who cannot fully use this hero's strength.

A streamer said before that only one hero, Luna, is a true T0 jungler, and I think I couldn't agree more.

Luna played more than 700 games and maintained a win rate of 755%。

This is enough to show that more than 95% of the players in the game are unable to truly control this hero. Only a very small percentage of players will be able to bring out the strength of this hero.

And this time, the official lowered the lower limit of this hero's operation, which may also understand the feeling that everyone wants to experience.

The above content only represents the test data of the experience server, and does not represent the final release result.

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