Public Welfare Series Courses: Illustration and Graphic Arts, Animation and Other Professional Basic

Mondo Education Updated on 2024-01-31

Head structure and reticle application.

The head structure and the use of crosshairs in the fundamentals of illustration are the key techniques for shaping the image of the character. Understanding the structure of the head and grasping the proportional relationship of "three courts and five eyes" is the basis for shaping a sense of realism. The reticle provides a coordinate system for locating the facial features, which helps to draw accurately at various angles. When practicing, you can start with simple shapes and gradually refine them to master the basic forms of the five senses. At the same time, the effect of light and shadow cannot be ignored, and the appropriate light and shadow can enhance the three-dimensional sense and layering of the picture. With these foundations in mind, illustrators will be able to express their creativity more freely and create lifelike characters.

Why do you want to draw according to the three courts and five eyes?

The right proportions.

Three courts and five eyes"It is the general standard ratio of the length of a person's face to the width of the face, and if it does not meet this ratio, it will cause a distance from the ideal face shape. The facial structure that meets the standards of the three courts and five eyes will look comfortable and beautiful even if the facial features are not very perfect. Therefore, the facial structure of the human body is very important, and we should also pay attention to and learn it in the process of drawing.

"Santing" refers to the hairline to the eyebrows, eyebrows to the bottom of the nose, and the bottom of the nose to the chin, and the "five eyes" refers to the front of the head, and the distance between the ears is about the width of five eyes.

How to draw a head

There you have this"Three courts and five eyes"After the standard, when we draw the face, we can look at the whole face as a "ten" structure, draw the eyes at the horizontal line, and draw the nose and mouth with the longitudinal line as the benchmark, and pay attention to the facial features not to deviate too far from the center point. There are various faces, but you can start with "0" and "+" when drawing. "0" and "+" represent the baseline of the character's face, "0" represents the outline of the character's face, and "+" represents the crosshair. Adding crosshairs to the head outline can determine the orientation of the person's face and the position of the facial features, helping us to correctly grasp the general dynamics of the face.

The horizontal line in the line is not easy for beginners to grasp, because they do not know how to locate the eye with a large area, and the more commonly used positioning methods are to locate the lower edge and the upper edge of the eye with the horizontal line.

The neck line is gently brought out from the line between the chin and the ears, and be careful not to make a vertical line, so as to have a "bent" feeling.

Based on the center of the face, the nose and mouth are set first, and the nose is slightly tilted to look better.

Start by drawing the general shape of the eyes and determine the position of the eyes. Then draw the eyes that are close to a circle.

Mastering these fundamentals will help you accurately draw the outline and details of your head.

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