The Battle of Tongguan, at 3 pm on the 25th, the test server updated the content of the alien class for the first time, and as a result, one stone stirred up a thousand waves, and everyone's reaction to the adjustment of the damage value to half of the cut and the probability reduction was still quite strong.
Whether it is a one-size-fits-all weakening or who overmolds whom, it suddenly becomes a serious question.
The first update is just over a day of testing,Everyone's expectations and praise for the new script have dropped significantly,The most fun alien troops have become tepid from the beginning.,There are fewer active players in the internal beta server.,The alliance leader gave an order to fight the city.,The blue line of an alliance mobilization is sparsely lala.。
The response of the planning is still very fast, in order to bring back everyone's interest, the second update will be carried out immediately, and on December 27, at 11 o'clock in the morning, the second update will be carried out for the alien troops.
The updates are as follows.
1. Adjust the value of the tactics of the alien classes accordingly, and the tactics that have been synthesized will be updated synchronously after the adjustment.
2. Unlock all class tactics.
For the first item,It is expected to increase the damage value of the half cut in the first update.,The damage value of the first update is directly adjusted to about 55% of the original.,Let Gan Ning's critical attack flow gameplay be cut off.,I don't know if this update will ** to the original value of about 70%.
The second is to increase the probability of control and assistance, after all, after the control probability is roughly calculated, the actual trigger probability is too low, and everyone has given up the control flow gameplay. It is expected that the probability of updating the control method will be adjusted to 80% probability.
At present, the most practical probabilities are: the maximum probability of purification is 80%, the maximum probability of hitting is 90%, the maximum probability of first attack is 68%, the maximum probability of forbidden healing is 86%, and the maximum probability of taunting is 80%.
Take a look at the relatively good pure auxiliary alien troops synthesized by the player, 60% of them are effective, 80% are clear about the negative of the main general, 90% must hit, and 51% are the first to attack, which is already a very good auxiliary tactic in the internal test.
For the second item, unlocking all the troop tactics is also very intimate, after all, the preparatory tactics, to do the task to be unlocked randomly, many players have played for a week, and many rare tactics have not been unlocked, which has greatly affected everyone's passion for synthesizing new tactics of alien troops.
I hope that the unlocking of all troop tactics can be updated to the official server, and players will do tasks in the early stage to unlock the preparatory tactics, and when they settle or unlock the hegemony task of the chivalrous army, they will automatically unlock all the troop tactics, so that everyone can freely DIY all the tactics.
It is said that the response of this plan is very commendable, after all, the people are looking forward to it, the government has changed, and the voice and support of players are the cornerstone of the game's long-term development.