In the recently concluded Derby Cup match between OMG and LGD, OMG lost to LGD and lost the game. In this game, LGD's mid-laner Haichao played brilliantly, and the shipbreaker Enchantress gave OMG a headache, although OMG could also play a few waves of wonderful openings, but the real sideline pressure made them unable to advance at all, and no matter how good the opening group was, it could not be turned into an advantage. When the game dragged on to the late stage, LGD advanced with a three-way super soldier, and OMG shattered when he touched it, and he had no choice but to lose the game.
OMG's performance in this game can be said to be a pity, and what makes fans even more regretful may be the ceiling that OMG showed in this game. The crocodiles in the early stage of the cube were very exciting, but after that wave of plays, something went wrong, and the crocodiles, who were supposed to take over the game, played all the way to 2-3 and didn't play any role. As the game time got later, the role of the crocodile became smaller and smaller, and the tower in the middle was killed by Varus alone, and the lower lane was played by the enchantress. The cube didn't play it, which is probably the most regrettable point.
Of course, OMG also has outstanding performances, such as the unsolvable Nakano with clockwork and nightmares. This set of combinations was played once before when TT played EDG, first Nightmare turned off the lights, clockwork to Nightmare with a shield, and then Nightmare chose a target to fly in the back row. When the Nightmare is almost at the limit of the clockwork ball control, the clockwork card is ready to release the R skill.
Because Nightmare didn't fly out of the strip's ball control range when clockwork R, and the ball was still on Nightmare, the R skill was still released on Nightmare. And because the clockwork R skill has a forward swing, it will not be released in an instant, which is exactly the same as the time it takes for the nightmare to fly to the target, so it can achieve a very incredible group opening effect.
At that time, EDG's response was to let the top laner Quisanti stay by AD's side, but it had little effect, and this combination was too unreasonable. And in today's OMG and LGD matches, LGD also had no way to take this combination for a while.
In the early and mid-game OMG, there was not a single mistake in the midfield coordination, and each shot was able to get a kill. In the later stage, LGD's Varus came out with a golden body, but the effect is still not obvious, after all, the nightmare has turned off the lights, and the effect time of clockwork's large enrollment needs to be predicted in advance, so the effect is still not ideal. If it weren't for the fact that the single demon queen in LGD was too powerful, with the opening of OMG's set of Nakano, LGD might not be able to take it down.
So now many viewers are paying attention to how to crack this combination, first of all, the golden body must be an excellent solution, and if this game is not played well, it should still not be very proficient. But this set of restrictions is also obvious, there are not many ADs that can be produced, only Varus can do it. In addition to this, it's a tempe, but the problem is that the tempest is about to be removed, so it won't last long, and it's no problem to use it to deal with the German Cup, but what about the spring game later?In the short term, there doesn't seem to be a single solution that will work for all ADs.
In general, there are still a lot of things in this German Cup, and many teams have also shown new things. And as the game continues, the rest of the games should be more exciting. I hope that the players in the future will cheer up and show more interesting things.