The glory of the king God Zhao Yun is coming, he has a real shield, can S34 be used to score points

Mondo games Updated on 2024-01-31

Wen Jinghaijun

The benchmark of the warrior is reborn from the ashes, the passive comes with a real shield, and Zhao Yun, who can continuously refresh a skill and can wear thick walls, what is the strength of the new season, and can it be used to score points?

Only with no fear can you soar in the sky.

Passive adjustments

The core keywords of Zhao Yun's new version of passive are:gears

The actual gear is determined according to Zhao Yun's health value, with a blood volume greater than 2 3 is a gear (Hidden Dragon in the Abyss), a blood volume greater than 1 3 and less than 2 3 is a gear (see Dragon in the Field), and a blood volume less than 1 3 is a gear (Flying Dragon in the sky).

The effect of the Hidden Dragon in the Abyss is increased by 5% to avoid damage;The effect of seeing the dragon in the field is to increase the damage immunity by 10%, increase the displacement distance of the first skill by 50 yards, and increase the damage of the second skill by 1 stage;The effect of the Wyvern in the sky is to increase the damage immunity by 20%, increase the displacement distance of the first skill by 100 yards, and increase the damage of the second skill by 2 stages.

Regarding the displacement distance, there is one point that needs to be emphasized: Zhao Yun in the state of residual blood can pass through with one skillThick walls(very relieved).

In order to allow players to more clearly distinguish which gear they are currently in, the planner not only set up a gear mark on the blood bar, but also added special effects to Zhao Yun in different gears.

Considering that Zhao Yun can only exert a high combat effectiveness in the state of residual blood, the plan specially set up a shield effect for him, and after testing, the effect of this shield is almost equivalent to the real shield.

How can I trigger a passive shield?Assuming that Zhao Yun's HP is lower than 1 3 (the third gear), whether he sucks blood through basic attacks, restores blood through the second skill, or adds blood to his teammates, as long as the HP he recovers is not greater than the health corresponding to the second gear, these HP will be converted into shield values (if the second gear is full, the full HP of that gear will be directly restored).

In addition to increasing Zhao Yun's shield by regenerating health, it can also increase the value through the shield of teammates (such as Zhang Fei's shield, such as the shield of salvation, such as the shield of the first light of the rising sun). What's more, Zhao Yun's shield can resist true damage, and the specific way it takes effect is: Lu Bu caused 188 true damage to Zhao Yun, and the shield restored 188 health to Zhao Yun.

1. Adjustment of skills

There are three main differences between the new Zhao Yun's first skill and the previous one:

First, there is a change in the distance of displacement, which has already been mentioned in this passive.

Second, the damage structure has changed, the base damage of a skill has been increased after adjustment, and the additional bonus has changed from an AD bonus to an additional AD bonus.

Third, a new refresh effect has been added.

I think the damage structure adjustment is a strengthening, because the base damage is important in the first place, and the additional AD bonus is more in line with the version. Here we will focus on the refresh skill of a skill.

Because as long as the gear changes, the cooldown time of a skill can be refreshed, so Zhao Yun can completely control the state as shown in the above picture, after the first skill is approaching, the second skill increases the shield value. When playing in a group, he directly has one more skill than others, can Zhao Yun not be strong like this?

Second, the adjustment of skills

There are also two differences between the new Zhao Yun's second skill and the previous one:

The damage structure of the Dragon Lance has been adjusted in a similar way to that of a skill.

Added an Shock effect, where the Wyvern can trigger a double Shock effect when in the Sky state.

The gameplay of the second skill is not much different from before, so I won't go into details.

3. Adjustment of skills

The last is the ultimate, strictly speaking, the new Zhao Yun's ultimate, is weakened, after all, as long as the previous ultimate's hit, Zhao Yun's subsequent basic attack and skill damage can be added to the shock effect. But considering that you had to hit the ultimate to have shock damage before, it seems that you can accept it again.

Finally, let's talk about my intensity for Zhao Yun's new season**.

The first echelon of the jungler

Although the official server has not yet been launched, if the plan keeps this value unchanged, Zhao Yun in the new season can at least have the strength of the first gradient, and if it is equipped with specific support, the strength should be able to increase again (for example, with a Yao to increase fault tolerance, such as with a Zhang Fei to brush his shield, etc.).

Core pack

Personal**, Zhao Yun's core outfit or qualitative disguise in the new season should beBloodseeker's Furyand the reasons are:

Bloodrage deducts 30% of its current health when actively used, which is then converted into a shield.

With it, Zhao Yun can easily brush out more skills in team battles, and the output and mobility are directly full (not to mention the effects that come with Blood Demon's Wrath).

ps: When actually used, the shield provided by Blood Fury can only last for 4 seconds, but in these 4 seconds, as long as the shield value is enough for a level, you can directly fill up the blood of that level, and the combination effect of Blood Demon Fury + Zhao Yun is really super.

The above is my personal understanding of the new version of Zhao Yun, I hope it can help you, I am Jinghaijun, the rivers and lakes are not big, and I will see you next time (bye bye

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