Everyone is used to the fanfare of "Dream Star" in terms of publicity, but the in-game experience problem still needs to be solved urgently. As a casual game that focuses on breaking through the competition, the feeling of character operation is also particularly important. However, the performance of Yuanmeng's physics engine has made many players feel very disappointed. Players said that the game was very difficult and uncomfortable to play, and hoped that the official could optimize it as soon as possible.
In terms of the style of character modeling, in fact, everyone knows it. Yuan Meng borrowed the style of "Animal Party" to a certain extent, and a very obvious feature is that the character's limbs are designed to be softer, with exaggerated movements and some head-shaking effects. In the process of running, the character seems to have a feeling of dragging his hands and feet, which can improve the stability of the limbs by setting the softness, but at the same time loses some characteristics. The screen of the terminal game is large, and the keyboard and mouse operation is more convenient. In the mobile game, such softness makes everyone rub the screen glass, and the characters can't jump or run, it is obvious that Yuanmeng chose to copy it directly, and it was not optimized for the device and experience.
One of the things that makes countless players most uncomfortable is that in the game, the characters don't seem to have much inertia running and flopping on ordinary ground. When stopped, there is no noticeable gliding or pause, and there is a lack of a real sense of body dynamics. Also, regardless of the size of the character, its weight does not seem to be affected. This makes no obvious difference when pushing other Star Treasures, whether they become bigger or smaller. To put it simply, it's a lack of inertia and a lack of real-time feedback, which can be a real headache for players.
While the operation could not make players adapt, "Yuan Dream Star" encountered a large number of plug-in invasions on the second day after the public beta was launched. This has led to further dissatisfaction among players. It can't be operated well because of the feel.,Can't try to impact better clearance data.,It's okay but the direct start of the game with the assistance of science and technology has soared.,10sA picture "dominates the field".,In an instant, everyone's desire to challenge is gone.。 Now a casual search on the trading platform can also see a lot of selling, the game environment is getting worse day by day, and many players directly lose their desire to go online.
didn't polish the game content well, Yuan Meng blindly relied on the popularity to win traffic, but everyone knows that the current players are the highest priority for quality. If you don't optimize the feel and manage the chaos of plug-ins, the loss of gamers will become more and more serious in the future. With 1.4 billion incentives unable to recoup the cost, it is hard to imagine that the game will "run away" in advance.