The latest adjustment of the king, Dharma ushered in the second weakening, and Luna s operation beca

Mondo games Updated on 2024-01-30

Recently, the topic of Dharma redo online has caused players to talk a lot, and many players complained that they couldn't play it at all after the Dharma redo was launched, especially the 4-second limit of the second skill made many players grit their teeth, and they all said that the new version of Dharma was weak.

And then it didn't take long for the data and high-segmented players over there to slap in the face, but I didn't expect that such a Dharma who made many players complain about weakness now got a win rate of about 57% on the confrontation road, close to 60%, what outrageous data!Can you believe that you have turned into a road bully?

But if you are strong, you will be strong, Xiao Wang will make a move, just now Xiao Wang carried out a wave of updates, and this update is mainly to open a special session for Dharma and Luna, but the ending is Dharma crying, Luna laughing!Okay, without further ado, please read on for the specific adjustments!

Adjust the content:Skill 3: Cooldown: 40 (-5 Lv) 50 (-5 Lv).

Exclusive interpretation:I don't know if you've experienced the Dharma after the redo.,In fact, I'm the same as the majority of players.,I felt very uncomfortable when I first started to get started with the new version of Dharma.,The removal of the movement speed makes the new version of Dharma look extraordinarily cumbersome.,The 4-second penalty station of the second skill looks very dull.,At the beginning,Every time you put the second skill, it won't be canceled.,Standing and being beaten by the enemy's taunts.。

But as I got used to the new version of Dharma, I found that the strength of the new version of Dharma is really high, first of all, one skill can be stored twice, making Dharma's mobility stronger. The second is the increase in the distance of the ultimate, and it feels like now that as long as the hand does not slip, it is easy for the ultimate's ultimate to get the enemy on the wall.

Although Bodhidharma currently has a 57% win rate in the confrontation road, it can be called a hegemony against the road, but through multiple game experiences, I think Bodhidharma jungler is more enjoyable to play, on the one hand, the second skill has a fast farming rate, and on the other hand, the upgraded one-skill has a greater success rate due to the ability to store two ganks. There's battery life.,There's displacement.,There's control.,The damage is also linked to the extra attack power.,It's really strong.。

This plan has increased the cooldown time of Dharma by ten seconds, and this weakening is still quite ruthless, take Dharma jungler as an example, the increase of ten seconds of CD can make Dharma miss a lot of gank opportunities, because once Dharma doesn't have a big move, the strength is directly cut by half. However, it is reasonable to weaken, after all, such a high win rate is not weakened, which is indeed a bit unreasonable.

Adjust the content:Passive: Added a feature bar that displays the number of levels of basic attack stacks (visible only to your side).

Exclusive interpretation:To be honest, I was quite shocked to see the adjustment about Luna, after all, some time ago, Luna didn't even usher in the enhancement of the new **. I don't know if this strengthening of Luna is to increase the sales of the World Championship**.

This enhancement of Luna can be said to hit the pain point, and it also confirms what many players call "Baby Glory", Luna's adjustment will greatly reduce the difficulty of her operation, although the basic gameplay has not changed, but it is easier to get started. Anyway, I'm going to practice a hand of Luna!

Okay, that's all for this article, what do you think of the current strength of Dharma?Have you ever had the fear of being dominated by the new version of Dharma?Do you think Luna's tweaks will increase her players?Welcome to leave a message below to discuss!

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