As a strategy game based on the history of the Three Kingdoms, "Three Kingdoms Strategic Edition" (referred to as "Three Wars") is again and again "big work", recently the game released a "hero post" in major subway stations, "Hero post" content is that "Three Wars" will use ancient technology to reproduce Cao Cao's "overnight ice city" plot, so as to study the authenticity of the "ice city" plan.
I have to say that this wave of challenges to the official is really impulsive, you must know that although there are historical records of "building an ice city overnight", the authenticity of this history is actually unknown, and the difficulty of "building an ice city overnight" will inevitably make people question its feasibility. It's no wonder that more than 1 million people have said they don't believe the challenge of World War III will succeed.
The conspiracy of "building an ice city in one night" originated from the "Battle of Tongguan" in the history of the Three Kingdoms. In order to seize Guanzhong, Cao Cao took the risk of sneaking across the river when he confronted Ma Chao along the Wei River. However, the Bandu division is the most vulnerable, and Ma Chao has the Xiliang Iron Cavalry in his hand, so he has seen this opportunity. For Cao Cao, it was a big gamble that could not be lost.
But at Lou Gui's suggestion, Cao Cao sent troops to fortify the city with sand and stone one night and filled it with water, and due to the cold weather, the water turned into ice, and the sand wall became an ice wall overnight, hard and solid. It was with this city that the Cao army that crossed the river had a foothold, and the river crossing plan was successfully completed.
In order to confirm its authenticity, "Three Wars" decided to recreate this "ancient conspiracy" with ancient technology, but more than 1 million viewers who participated in the survey said that it was "impossible" to complete it.
Why do you have such a thankless challenge?The reason is that I hope to present a different Three Kingdoms in the annual script "The Battle of Tongguan", but I didn't expect that in the process of research, I was more interested in the authenticity of "building an ice city overnight", and through the understanding of the basic technology and materials of ancient architecture, including wood, stone, bricks, etc., I wanted to try to reproduce it with ancient craftsmanship.
As we all know, "Three Wars" strives to restore the real battlefield, fully simulate the real marching rules, and cooperate with the separation of troops and localities, and the setting that combat units can directly attack combat units, so that there is feasible space for tactics such as ambush and interception, which is more realistic than that of historians.
In the "Dragon and Tiger Competition" not long ago, from the selection of venues on the night of the finals, the performance of the opening ceremony, to the production of the championship trophy, all of them were "hard dishes", not only covering the entire Wuxi Three Kingdoms City, but even the championship trophy was an "imitation Han Guding".
There is also the "Tracing the Three Kingdoms" applet that I did with players before, which includes more than 1,000 relics of the Three Kingdoms, which is convenient for everyone to find anytime and anywhere. Another example is the earlier Three Kingdoms Cultural Theme Exhibition, which selected more than 170 precious historical relics, which is the attitude of "Three Wars" towards the history of the Three Kingdoms.