I don't know if you have noticed, "Yuan Dream Star" has recently emerged a lot of "eaves and wall" heroes, in the final battle of the regular rankings, these people often jump directly on the wall to choose to avoid the battle, and wait for other players in the field to compete with each other before taking advantage of the fisherman. Such a strange situation reminded many players of the previous "plug-in turmoil", and even many players reported these big brothers who "flew off the wall" after the game ended.
However, the report has no impact on these big brothers, after all, they did not open the so-called technology, but took advantage of the loopholes of the "Dream Star" game to win the game by card bugs. This kind of victory is not dependent on cheating, and it cannot be handled, and now it has become a cancer in the environment. Especially in the final elimination map,The phenomenon of this kind of card bug is particularly obvious,The beginning does not choose more offensive tomatoes and other props,But a group of people go straight to the rocket backpack,As long as you fly on the high platform, you can basically get ninety percent,Because the frame belongs to the physical building, it can't fall outside the field,So players in the field can only be consumed alive。
Not only that, but many bloggers even make ** to share the bug points of each map for teaching, whether it is the final map of the qualifying match, or the ghost location of the biochemical pursuit mode, or even the map made by some players can find all kinds of unexpected bugs, so many players have begun to learn to get stuck in the game.
This has caused dissatisfaction among many players, many of whom are dissatisfied not only with the players who win with malicious card bugs, but also with the bloggers who spread the bugs. Even though many players have spoken out about this matter, without exception, they have not responded to the sea.
However, in my opinion, the source of all problems is the lack of attention to bug problems in "Dream Star", and there are very few patches for bug fixes since the start of the server, and there are only two tests since it was announced to the launch, and it is difficult to find large and small bugs in the map, causing many players to start using bugs to score points. However, after so much time, this situation has not been repaired, but the overwhelming advertisements of "Yuan Dream Star" have not stopped.
In less than a month since the beta was launched, major problems such as "plug-in turmoil" and "bug events" have emerged, but the way and speed of the official handling are very difficult to evaluate. Such a complex game environment can't help but make people frown. Blindly implementing the strategy of "violent publicity" but ignoring the real feelings of players, is this the service tenet of "starting to happiness" of the goose factory?