On December 15, HarmonyOS announced that NetEase Games and Huawei have reached a cooperation on the HarmonyOS ecosystem, and will launch HarmonyOS native application development based on HarmonyOS Next (pure-blooded HarmonyOS).
This is not the first time that Huawei has joined forces with other vendors to launch HarmonyOS native app development. Since Meituan in mid-November, Huawei has been intensively inviting major Internet companies to join the HarmonyOS ecosystem and start the development of HarmonyOS native applications, including Meituan, Qunar, Alipay, DingTalk, Bilibili, Xiaohongshu, Toutiao, NetEase and other well-known Internet companies.
Even earlier, "Happy Match" had already completed the development of HarmonyOS native applications. NetEase Games, as early as the Huawei Developer Conference held in August this year, announced that the HarmonyOS version of the "A Chinese Ghost Story" mobile game has completed the main rendering and logic through, and has also completed the porting of multiple SDKs such as **, audio, and login.
At that time, Lu Xiaojun, vice president of technology of NetEase Thunderfire Business Group, also revealed that there will be more products adapted to the Hongmeng system in the future.
But there is no doubt that the official announcement of NetEase Games joining the ranks of HarmonyOS native application development still has extremely critical industry significance.
Figure HarmonyOS
On the one hand, as one of the two top players in the domestic game industry, the influence of NetEase Games is needless to say, and the development of HarmonyOS native applications alone is enough to influence the judgment and decision-making of other game companies.
What's more, after NetEase's Hongmeng native mobile game is released, with NetEase Games' products and channel capabilities, it can also directly face a large number of mobile game playersIt not only directly reduces the cost of some players migrating to HarmonyOS Pureblood, but also proves the market potential of HarmonyOS's native mobile games.
On the other hand, Unity, a major game engine manufacturer, announced on November 10 that the Unity Engine fully supports the OpenHarmony operating system and various system capabilitiesDespite this, many game manufacturers will inevitably have concerns about starting the development of HarmonyOS's native mobile games, after all, "Happy Match" is difficult to represent medium and heavy mobile phones, and no one knows what the actual implementation effect and cost will be.
NetEase Games, as a major mobile game manufacturer, will undoubtedly be the most representative pioneer. Once NetEase Games proves the effect, cost and market potential of HarmonyOS's native mobile games, it is equivalent to establishing an excellent model and benchmark, which will naturally attract the vast majority of mobile game manufacturers. After all, no mobile game manufacturer wants to give up hundreds of millions of Huawei mobile phone users.
But again, Rome wasn't built in a day. Today, NetEase Games and Huawei have reached a cooperation on the HarmonyOS ecosystem, which is just the beginning, as for the result, we still need to wait and see.
The title image is from Huawei.