After the game concept art training, you can pursue many careers related to game art. Here are some possible directions of work:
Learn original painting and become a professional original artist.
1.Game Concept Art: Game Concept Art is an important position in the field of game art, mainly responsible for the art design and creative output of game projects. The original artist needs to have solid painting skills and creative ability, and be able to create original paintings that meet the style and requirements of the project according to the requirements of game planning. You can find such jobs in game companies or indie game developers.
2.Concept Designer: The concept designer is mainly responsible for designing the scenes, characters, props and other art resources in the game according to the requirements of game planning in the early stage of game development. Concept designers need to be creative and imaginative to create attractive and creative design solutions without concrete implementation.
3.Game Publicity Designer: The game Publicity Designer is mainly responsible for the publicity and promotion of the game, including the design and production of posters, brochures, ** and other promotional materials. Meixuan designers need to have solid drawing skills and design skills, and be able to create attractive promotional materials according to the characteristics of the game and the needs of publicity.
4.Game UI Designer: Game UI designers are mainly responsible for game interface and interaction design, including game interface layout, interaction process design, icon and button design, etc. UI designers need to have design thinking and good communication skills, and be able to design efficient and easy-to-use game interfaces according to the needs and operating habits of players.
5.Game 3D Modeler: The game 3D modeler is mainly responsible for converting the original paintings created by the original artist into 3D models, and making textures, materials, lighting and other effects. 3D modelers need to have the ability to use 3D modeling software and be able to produce high-quality 3D models according to project requirements.
6.Game special effects artist: The game special effects artist is mainly responsible for the production of special effects in the game, including skill special effects, scene special effects, character special effects, etc. Special effects artists need to have the ability to animate and produce special effects, and be able to produce special effects that meet the style and requirements of the project according to the requirements of game planning.
7.Game scene designer: The game scene designer is mainly responsible for the design and production of the scene in the game, including scene layout, scene elements, scene atmosphere, etc. Scene designers need to have the ability of spatial design thinking and scene production, and be able to create scene effects with a sense of space, hierarchy and realism according to the requirements of the project.
8.Game Character Designer: The game character designer is mainly responsible for the design and production of the characters in the game, including character modeling, character clothing, character expressions, etc. Character designers need to have character design thinking and production skills, and be able to create character images with personality, characteristics and attractiveness according to the requirements of the project.
These are just a few of the possible career paths, and the specific career choice needs to be considered comprehensively according to the individual's interests and abilities. At the same time, as the gaming industry continues to grow, new career directions are likely to emerge. Therefore, after participating in game concept art training, in addition to improving your skill level, you also need to pay attention to industry trends at all times in order to grasp opportunities in time.
Wang's Education
The management is an early technology master in this field, and since it started to open a branch school more than 10 years ago, it has only opened one or two branches a year on average, and the pace is relatively stable, which is also something that investment-oriented education companies cannot do. Moreover, Wang's education curriculum research and development has always been the object of imitation in the industry, in terms of reputation and strength, responsibly speaking, it should be placed here for everyone as one of the choices.
Zhima Education
Although it has not been established for a long time, the teaching content is cutting-edge enough and full of dry goods, and the disadvantage is that non-institutional students cannot log in to the ** teaching content.
Goo
The large-scale training base that integrates teaching and employment is not an internal student who can find a job on their platform, which is very humane.