2023 DNF Carnival
DNF Bakar is open for 10 months, and Hardmode brings 5 months of challenges, and players are brave and unafraid of challenges for Dragon Balls. Achievement titles are the culmination of hard work by players, and all 7 titles are earned through wisdom and courage. In order to pursue their dreams and love challenges, players will create more brilliant achievements in the Bakar team.Unknowingly, the Bakar group, which is known as the most difficult version of the 110 version, has been with us for 10 months. And its hard mode also brought 5 months of challenge and excitement. I know that for many players, the graduation of gear is just the beginning, and they are already familiar with the mechanics of Bakar's team.
Despite this, for the sake of the coveted "Big and Small Dragon Balls", many players still move forward bravely and are not afraid of challenges. They have put in a great effort to accomplish all of Bakar's achievements. These achievements, like shining milestones, bear witness to their courage and perseverance.
Bakar's achievements fall into three main categories: Title Achievements, Quest Achievements, and Party Achievements. Title achievements are honorary marks that require players to complete specific tasks in order to obtain. For example, the title of the Celestial United Army requires the player to clear the Bakar Regiment 30 timesQuick Battle, on the other hand, requires killing less than 50% of the enemy in the karmic fire state to obtain it.
These achievements not only represent the strength and courage of the players, but also the testimony of their sweat and hard work. Behind every achievement, there is a story and experience that belongs to it. In the pursuit of these achievements, players have also gained precious friendships, honed their skills, and improved themselves.
The opening of Bakar's group book undoubtedly provides a stage for players to show themselves and pursue their dreams. On this stage, they continue to challenge themselves, surpass themselves, and write their own legendary stories.
Achievement titles, which are the result of the hard work of players, are a symbol of their honor in the game world. These 7 titles of achievement were all earned by them through wisdom and courage.
The title of "Celestial Savior" is particularly eye-catching. It requires players to complete all the achievement tasks, which is not only a great test of their ability, but also an ultimate challenge to their perseverance and perseverance. The design of this title is unique, with red and blue flags fluttering in the wind, as if telling a glorious story. And when the wind blows, it will also produce a beating flame, giving people a feeling that is both powerful and gorgeous. If a player is interested in this title, they will surely go to great lengths to get it.
Party achievements are divided into two modes: Normal and Hard. Upon completion of these achievements, players can earn rich rewards such as dimensional crystals, stage rewards, custom boxes, and Dragon King material rewards. Not only are these rewards highly valuable, but they are also an important resource for players to grow and improve in the game.
Normal mode achievements are relatively simple, and many "Title" achievements can be easily completed once earned. Hardmode achievements, however, require more effort and ingenuity. For example, the achievement "Clear Bakar with less than 3 uses of the commander buff" requires players to form a strong team of 8 people and give full play to everyone's strength and strategy to complete it. The achievement "Clear Bakar 120 times" requires players to have a strong enough character and skill to be able to tackle the challenges of Hardmode.
However, I believe that for those players who pursue their dreams and love challenges, these difficulties and challenges are just a glimpse on the road to success. They can't wait to jump into the challenge and look forward to achieving more in the Bakar team.
It's not easy to complete all the achievements in normal mode. In particular, the seemingly simplest achievement of "getting ** cards" has become the most difficult goal to achieve.
A senior regiment leader, even if he has led the regiment to open 894 regiments, that is, nearly 1,000 efforts, he has only obtained ** cards 11 times. This means that he has to play an average of 81 regiments to get one ** card. Such a probability is indeed extremely frustrating.
* Cards, just listening to the name, make people full of anticipation and hope. But in reality, it's really a completely face-looking achievement. If you want to win the gold medal in the team book, you must have enough luck and strength. Once someone flops over the 80-entry equipment, before the flop, the golden light will come out of the deck, and the anticipation and excitement are really indescribable.
For most people, they can only watch others turn to the golden light again and again, but they have never had such good luck. Maybe that's the beauty of the game. It gives you infinite anticipation and possibility, but at the same time, it also allows you to experience loss and frustration.
However, no matter how difficult the achievement missions are, it is not a problem for those players who love challenges and pursue their dreams. They will try again and again, try again and again, just to be able to complete those seemingly impossible tasks, just to be able to realize their dreams in the game.
*The probability of the appearance of the card is as low as that of Pree Tuan Ben to the realm**. However, the achievement quest does not require the player to turn over the ** card by himself, as long as other members turn it, the achievement will also be recorded.
With such a low probability, if each achievement takes 14 stages to complete, then it means that 130 ** cards need to be obtained to complete all the achievements, which is undoubtedly a huge challenge. If you need to farm an average of 81 times to get 1 ** card, then you need to farm 10530 group books to achieve it. This is really a terrifying number, even if the second regiment itself starts to fight from the second regiment next year, there may not be a regiment commander who will be able to complete this task.
Despite the low probability of getting a ** card, players who are passionate about achievements will not be deterred. They will challenge the team again and again, and try to turn over the ** card again and again. For them, every attempt is a new opportunity, and every failure is an experience of growth. They don't care if they achieve everything in the end, they care about the fun and growth they get along the way.