Introduction to the Age of Heroes mobile game Holy Enchantment Function.
Today, let's talk about how to play the Age of Heroes mobile game to play the sacred enchantment, and let's take you to understand them one by one.
The player temporarily increases the Divine Attack and Defense attributes through enchantment, and the enchantment effect will decay over time (50% of the upper limit of the enchantment value of the equipment is the basic value of the enchantment, and this part of the value will not decay over time after it is obtained, and it will be displayed as white and is a permanent value), and the effect time can be maintained by repeated enchantment.
A brief description of the role of Holy Attack and Defense.
Holy Attack: n% of the Transformation Attack (the percentage is determined by the value of the Holy Attack) is a Holy Attack, and the Holy Attack is not affected by damage reduction and reflections.
Holy Defense: Reduces n% (percentage determined by the value of Holy Defense) to the extra damage dealt by ignoring defense, damage increase, heavy hits, and critical hits;Equally negates damage dealt by Holy Attack.
Monsters have the same divine offensive and defensive stats as characters.
The specific formula for calculating Holy Attack.
Effective Holy Attack = Attacker Melee Ranged Magic Attack x (Attacker Holy Attack - Defender Holy Defense) x Conversion Ratio.
The conversion rate is related to the attacker's level.
Formula Supplemental Explanation.
The higher the attacker's normal attack, the more Holy Attack is transformed.
To be effective, Holy Attack requires the opponent's Holy Defense to be subtracted.
After the character level is raised, it is necessary to increase the divine attack and defense values that are higher than the previous level to obtain the same actual combat effect.
The absolute value of Holy Attack and Defense before reaching 50% at any level will yield a greater benefit, and the gain from accumulating values after 50% will be smaller.
When the damage dealt is lower than the attacker's Holy Attack, the value of the Holy Attack is takenOtherwise, the normal damage value is taken.
The Holy Attack part is not affected by damage increase or damage reduction, but it does have a critical hit.
Directions for use. Players can go to the Dark Gold Sage of the Barren Sand Continent and click on it"Equip enchantments"The enchantment panel pops up.
Equip the enchantment interface.
You need to put the corresponding item equipment in order to press the enchantment button.
A maximum of 1 set of 100 runes can be placed at the same time, and when the temporary stat value reaches the limit of a single piece of equipment, no extra talismans will be consumed, and the rest will remain in the enchantment grid.
Quick to use. Right-click to consume a talisman and add an enchantment directly to the current equip.
If the current equipment has reached the maximum enchantment, it will not be possible to continue the enchantment.
Equip special effects. When the enchantment value reaches a high level (more than 70% of the maximum enchantment value of the equip), the character will have a Hallowed Aperture effect applied to the body. If the enchantment value drops below 70% of the equipment limit, the effect will disappear automatically, which can be maintained through enchantment.
1.Brief description of the role.
Holy Attack: n% of the conversion attack is a holy attack, and the holy attack is not affected by damage reduction and reflection.
Holy Defense: Reduces n% of the extra damage dealt by ignoring defense, increasing damage, charged hits, and critical hits;Equally negates damage dealt by Holy Attack.
2.The specific formula for calculating Holy Attack.
Effective Holy Attack = Attacker Melee Ranged Magic Attack (Attacker Holy Attack Defender Holy Defense) conversion ratio.
The conversion rate is related to the attacker's level.
3.Formula Supplemental Explanation.
1. The higher the attacker's normal attack, the more the Holy Attack will be transformed.
2. To be effective, Holy Attack needs to subtract the opponent's Holy Defense first.
3. After the character level is raised, it is necessary to increase the higher divine attack and defense values compared to the previous level to obtain the same actual combat effect.
4. The absolute value of Holy Attack and Defense before reaching 50% at any level will get a greater benefit, and the benefit from the accumulation of values after 50% will be smaller.
5. When the damage dealt is lower than the attacker's Holy Attack, the value of the Holy Attack is takenOtherwise, the normal damage value is taken.
6. The Holy Attack part will not be affected by damage increase or damage reduction, but it will be critical.
For example, a level 150 character has 20,000 Attack, 5,000 Holy Attack, and 4,000 Holy Defense
Effective Holy Attack 1000 (5000-4000) is converted to a percentage of about 25% ** The conversion percentage depends on the level of the attacker) i.e. the Holy Attack is 5000
Finally, the higher of Holy Damage and Normal Damage
That is, when the normal damage does not break the defense or is lower than 5000, the Holy Attack damage is 5000, and when the normal attack damage is higher than 5000, the normal attack damage is taken.
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