When I first saw the undercover mode of Yuanmengxing, my first reaction was a little confused. Because there is already an entertainment mode called Werewolf Kill in Yuanmeng Star, that game is an undercover game.
But after I tried this undercover mode, it felt quite similar to Werewolf Kill, but the difference was that Werewolf Kill needs to be lurking without being discovered. The undercover mode has three identities, ordinary people, guards and undercover, and the undercover needs to eliminate all people except the undercover in order to win. But in this mode, ordinary people have no means of attack, so there is no other way than to run when they encounter an undercover agent, so the undercover agent can almost do whatever he wants in this mode, as long as he sees someone, he can touch it. Even if you meet the guards, it's fine, as long as you don't get hit by the guards, it's fine, and you can't catch up with them, so you can only be in a hurry.
Ordinary people are not so lucky, once the player around them is undercover and not recognized, it is very likely to be eliminated by the speed of light for the next match. But there is also a chance for this profession to fight back, there will be randomly refreshed pistols on the map, and ordinary people can transform into guards after getting the pistol, and then they can blow the horn of ** to the undercover agents.
Because only they can deal with and defeat undercover agents, the pressure on guards can be said to be the greatest, especially for players who were selected by the system to be guards in the first place. Because all players will be scattered in various positions at the beginning, with only two guards, you need to go around to see who is undercover, so as to avoid ordinary people being eliminated too quickly, but it is not difficult in the case that undercover agents are used to showing cards.