Heroes of Might and Error 3 The Ghost Clan has a Sea of Skeletons, and Hell also has a Sea of Demons, but they don't like Hell?
The undead are not strong even if they are cloaks, because there is a sea of skeletons, why can't the same hell have a sea of evil ghosts, can't 10,000 evil ghosts beat 10,000 skeletons?
The most fundamental thing is that the summoning mechanism and requirements are different. Skeletons can be automatically converted as long as there is ** on the battlefield, regardless of the wild monster or the opponent, the undead can save skeletons as long as they fight, and the efficiency is not too high.
And the pig must be the ** on his own side, and the evil god king must also shoot, a team of evil god kings can only transform a team of pigs, and the amount of feed for each team must match the number of evil gods as much as possible, which team will cause waste.
Sometimes you have too much feed, the wild monster is too weak and not easy to get, the feed can't die is a problem, although there is a group injury fireball of the brother song, but you have to wait for the evil god to shoot, but also to prevent the feed from counterattacking the only remaining enemy, the operation requirements are too high, carelessly, the feed is not dead or the evil god does not have time to shoot, the battle is over, waste of feed!
The most important thing is that it doesn't cost money to raise skeletons, but it costs to raise pigs. Let's not talk about the preconditions for the promotion of the evil god, and when there are conditions to raise pigs, other people's skeletons will be at least a few hundred bigger!In addition, feed is to buy money, in the final analysis, raising pigs is to use money to buy other types of troops and then convert them into pigs, if your economy is not rich, how can you have money to raise pigs?10,000 pigs is definitely much more powerful than 10,000 skeletons, but the reality is that when other skeletons have already gone to 2,000, you may not be able to raise 200 pigs
In Heroes of Might and Magic 3, when it comes to the chilling classes, Sea of Skulls is undoubtedly the best of the bunch. With its large numbers, strong attack power, regenerative ability, and many other advantages, it will make enemies fearful. But its invincibility is not accidental, but the result of a perfect combination of strategy and tactics.
First, let's start with the attributes of the Sea of Skulls. As the core class of the undead, the Sea of Skulls has an absolute advantage in numbers.
Secondly, the attack power of the Sea of Skulls should not be underestimated. While the attack power of individual skeletons is not very high, when they converge into a sea, their total attack power becomes extremely powerful. Coupled with the undead's unique "undead" attribute, the Sea of Bones is able to ignore part of the enemy's defenses when attacking, directly inflicting heavy damage on the enemy.
However, the Sea of Skulls is powerful not just because of its numbers and attack power. Their ability to regenerate likewise gives them infinite vitality. On the battlefield, as long as a certain number of skeletons exist, they are able to constantly respawn, thus maintaining a strong combat effectiveness. This indomitable spirit has made the Sea of Skulls a nightmare for its enemies.
To sum up, the strength of the Sea of Skulls in Heroes of Might and Magic 3 is not accidental. Its numerical superiority, powerful attack power, and regenerative abilities make it a formidable hegemon on the battlefield. But its invincibility is not unbreakable, as long as you master the right strategy and tactics, you can find a breakthrough in this sea of skeletons and achieve ultimate victory.