Shared todayArtificial Intelligence SeriesIn-depth Research Report:Top 5 Mobile App Markets for 2024 in the AI Industry**: Get a Head Start in the 2024 Strategic Plan
Report Produced by: dataai)
Report total: 14 pages.
Featured Report**: The School of Artificial Intelligence
data.AI-focused on artificial intelligence for nearly a decade, helping businesses adapt to today's ever-changing digital landscape.
Our applied AI unlocks data estimates for the mobile market, driving decisions for many of the world's leading brands.
We've taken it a step further and leveraged industry-leading AI estimates of the key trends that are already emerging in 2024.
With a wealth of historical data, near real-time and future-proof estimates, we provide you with data you can trust at all times. With the help of dataAI makes better business decisions.
In 2024, the number of applications that include smart features, whether unique or smart, will increase by 40%.
The launch of ChatGPT in 2023 has taken the world by storm. In the U.S., Google searches for "AI" peaked in April 2023, a 10-fold increase. In the same year, the number of intelligent applications increased by a factor of nine. During the same period, AI chatbots increased by a factor of 72. This new industry will continue to grow in 2024.
In addition to smart chatbots and smart art apps, the number of apps embedded with "smart" features increased by 60% in 2023 thanks to the introduction of new features and apps. The type of heat category includes photo editing, editing, patting, and beauty editor should.
ChatGPT should peak at work and fall back over the weekend: this trend shows the time-saving and efficient features of chatbots like ChatGPT. In 2024, business scenarios will continue to drive the adoption of such responses and the growth of households.
X (Twitter's active users (DAU) will drop by 2500 million, in April 2022 when Elon Musk started acquiring Twitter, it fell 53 million times, and in July 2022 it peaked down 66 million times.
Not only x, but the entire microblog category should decline even more significantly: in July 7, 2023, the number of threads active users reached 61 million, which is the peak of this year's data;But by November 2023, that number is only around 20 million.
In 2024, microblogging should continue to decline as competition intensifies and household behavior changes. While platforms such as X will retain some of the major subscribers, the overall trend shows that subscribers are moving from word-based social networks to photo-based platforms. With the mismanagement of the X-Series and the loss of public image, there has been a general shift in news content distribution platforms.
TikTok to loosen X's news supremacy: 43% of U.S. TikTok users say they get news on the platform, doubling 3 years ago. X (Twitter) used to be the first stop for users to get news, but the number of people viewing news dropped from 59% to 53%. The news distribution platform will become the new king.
TikTok is expected to quietly overtake Candy Crush Saga (Candy Crush Saga) as the all-time highest-grossing saga. However, the most popular match-3 game is expected to TikTok 10 days ahead of schedule, reaching the $14 billion mark.
So far in 2023, TikTok has seen a year-on-year increase of 70%, which is 37 times. Candy Crush Saga was released in 2012 and began to be monetized through the app store. However, TikTok's revenue began to grow in 2016, and in recent years, the growth rate has been even more astonishing.
In 2024, Disney+ will reach $7 billion, just five years after achieving this achievement. Genshin Impact (Genshin Impact) will surpass $6.3 billion, just four years after achieving this result.
In 2023, mobile gaming accounts will fall by 3% to $107.5 billion. Household wallets are under pressure due to inflation, recession and the return to the peak during the pandemic.
However, the trend will be reversed, with household outflows in 2024 at $111.4 billion, slightly lower than the peak of $115.8 billion during the pandemic.
The U.S. will be the biggest driver of growth in 2024, accounting for 40% of total output, followed by Benjamin, South Korea, Taiwan, Germany and the United Kingdom. This will contribute 16% of the total increase.
In terms of categories, pre-play games, match-making, partying, and betting will drive growth in 2024, but their distribution will be more evenly distributed across country market dimensions. Playing games and matching will contribute $1 per $5 to the total output, respectively.
This bodes well for the industry as a whole, with the gaming industry returning to a more modest growth trajectory from the accelerated pre-pandemic period. However, this does not mean that there are no potential headwinds, such as macroeconomic impacts on dispensability, crackdowns on fingerprinting of ad recognition devices, increased distribution of alternative applications to stores, and regulation of games, especially in China, the largest gaming market.
Time is money, and socializing is the next battleground for households in 2024. Historically, social platforms have tended to monetize through subscriptions, and active users and time are key factors in measuring the success of advertising. In 2024, more social platforms will try to earn revenue directly from households. By 2024, the number of media sharing households will increase by 152% to nearly US$1.3 billion. This will pass on some of the costs previously borne by the client to the client.
TikTok has changed the rules of the game for social networking by introducing in-app purchases to "tip" content creators. In January 2020, TikTok users spent 11 hours per application. In October 2023, this number tripled to 32 per year5 hours. As of December 2024, TikTok users will spend an average of 40 hours on TikTok and 13 hours more on YouTube. Coupled with its account and exit milestones, TikTok will win the championship in both account time and exit.
YouTube borrowed from other apps like Instagram and added a "gift" feature. Snapchat has launched a subscription model that allows users to use the feature in advance. Other social media such as X should try account verification and removal fees in case of a decrease in the number of households and a possible drop in revenue.
Report total: 14 pages.
Featured Report**: The School of Artificial Intelligence