Dao Ke Qigong:
The current ascension martial arts, except for the swordsman, are useless, and the swordsman's ascension martial arts not only have the output of **, but also can be a group of five monsters at the same time!(The follow-up map has greatly increased the density of monsters), and now the wild monsters hang up point, and the group of 5 and 7 monsters at the same time is feasible, so it is a part of the increase for the swordsman.
The second is Ascension Qigong.
Immortal Qigong: Immortal Body (Anti-Violence, Resistance to Qigong Effects such as Killing, Mind and Spirit), Admiralty (Defense), Double Luck (Boost Recovery) Original (Increase Life) Sanskrit Sound Broken Mirror (When attacking, there is a chance to increase the damage of 15% of the martial arts attack power The first level is 2%.1 probability for each subsequent increase and 0 percent1 up to 60 level cap).
Ascension 2: Escape from adversity (1% in the process of killing monsters.)1 chance to increase Defense by 10%, Martial Arts Attack by 30% for 10 seconds, and 0% for each subsequent increase1. The follow-up test of level 60 is basically the whole process, and the buff bonus is not much).
Ascension III: Dead End (1% when activated.)2 chance to counter double damage at level 60, increase by 0% per level1)
Ascension IV: Full Moon Tempest (0 percent when attacking.)1 chance to trigger, all members gain 3 seconds of rage, 60 full level) Viper out of the hole (0% when attacking15 triggers to make the target's Qigong ineffective for 3 seconds, and at the same time, it cannot gain rage, max level 60).
Ascension 5: Cripple (0 percent when attacking.)The probability of 15 is that the target cannot recover health within 3 seconds, including potions and doctors, martial arts and other recovery skills), Dragon Soul Possession (increases the probability of triggering the Sanskrit Sound Broken Mirror by 1 percent.)2 out of level 60).