lolThe new hero Hui doesn't know if players have tried it, but after the emergency reinforcement of Riot, both the game experience and the win rate have been significantly improved.
However, in terms of popularity, Hui's improvement does not seem to be obvious, and the overall situation is very similar to that of Ephelius before. Because even if you haven't played it, most players basically know that the skills of this hero are very complex, and the cost of learning is much higher than other heroes, so there are not many players who are willing to try. Therefore, Hui may also be like Ephelius, and it will take a long time to usher in a popularity increase.
However, Fist obviously can't afford to wait for this time, because now the hero Hui has a very serious problem to solve, that is, Hui's high and low segmented performance is already two extremes.
The data best proves this, in the statistics above the Jade rank, Hui can only rank 47th in the middle unit, a very solid T5 mid-laner. Behind Hui are basically heroes who can't be singled out, such as wine barrels, airplanes, and big bugs, which are basically only played by the unique brother.
But in the high segments, Hui behaves differently. For example, if you limit the rank to more than diamonds, you will find that the data of Wisdom has improved significantly. If you continue to limit yourself to the "Master" segment, there will be a greater improvement in Hui's data, and the higher the rank, the better Hui's data will be.
And if the data is only limited to the king segment, then you will find that Hui is already the only "op" mid-laner in this version. Although the win rate is nearly 10% less than the other mid laners in the top rankings, the exaggerated appearance rate and ban rate completely illustrate how popular this hero is in the king segment right now, and it is obvious that Hui is the best choice for the king game now.
So now the problem of Hui is obvious, is the fist going to weaken Hui next, or is it going to strengthen Hui?The low segment needs to be strengthened, because the low segment Hui can only be regarded as T5, although the data is similar to the high segment, but the status is very different. And the high segment needs to be weakened, because if Hui is still strengthened now, then there is really no way to control it.
Therefore, this requires Fist to have very precise knife skills, which can not only weaken the upper limit of this hero, but also make the lower segments have a noticeable improvement in the game experience. But this seems to be a contradiction, because the low level can be played and the high level can also be played, and how to balance this hero now is a problem.
Or either Fist is a little more straightforward, and the Wisdom Weaken is also adjusted to become a hero exclusive to the arena and high segments. Just like the Tsar, the attributes of the two heroes are similar, Hui is very strong in suppressing the line after strengthening, and the only difference with the Tsar is that the ranking is too high. Fist seems to have a lot of options that can be used to make adjustments to Hui. But it seems that none of them are perfect, and if nothing else, Hui will become one of the most headache heroes for designers in a short period of time.
In general, the weakening behind Hui should definitely be there. Because Hui will definitely be on the field, it will be difficult to produce assassin heroes in the arena itself, and Hui's development will be very comfortable. After Hui has so many famous scenes, the weakening is not far away, but I don't know if it will really have a fate with the Tsar in the end, and no one cares about the single ranking in the field T1, which is what players don't want to see.