Glory of Kings Beginner Guide! After reading it, it will help you!

Mondo games Updated on 2024-02-12

Is there a situation where when you play King you start a team battle and successfully control four or five enemies, chasing the opponent's core hero, but there are no teammates to follow you, no one to provide support and output, which ultimately leads to you being unable to continue to output and you are defeated, or you are alone in the opponent's jungle against four or five enemies, delaying for a long time, but there are no teammates to support you, causing you to be defeated again. In this case, you may start to blame your teammates for being too low and support too slow.

If you've experienced this in King, this article will provide you with the right ideas to help you avoid similar troubles. This often happens below the peak of 2000 points, which we call "disjointed". To change this situation, we must first adjust our own inherent way of thinking and establish a new way of thinking. In the past, players who were prone to disconnection often had fixed thoughts. They often keep an eye on the opponent's core hero before starting the group, waiting for the opportunity to give the opponent perfect core hero control. Once they have this opportunity, they will not hesitate to rush up to take control, and then chase the opponent's core hero, waiting for their teammates to output. If you think the same way, then it's easy to fall into a disconnect situation. So what's the right idea?

Just add another consideration – observe where your teammates stand in the game of kings. We often wonder why our teammates can't keep up with us, but we rarely think about how our teammates can keep up with us. As a pioneer in the opening of a group, you must have the ability to do two things, and the first thing to consider is the location of your teammates, to see if they are nearby and if they are working together. Before starting a group, make sure your teammates can quickly follow your controls in the right position, and someone can provide the output. As soon as you find yourself on the verge of disconnection, retreat immediately. At this point, you have unleashed a set of skills. If you keep chasing each other, you may be defeated. At the same time, the farther the opponent's core hero will escape, the harder it will be for your teammates to provide support.

Retreating in time in the King's Match will force the opposing core hero to come back against you and create opportunities for your own follow-up attacks. In the later five-man fights, we should pay more attention to the position of our teammates. Your field may have just cleared your lane, and the shooter may still be playing the red buff. If the frontal battlefield has already begun, there are fewer people to fight more people, and there is not enough damage, and it is more likely to lose. At this time, it was a bad decision for the shooter to come to the team fight. Of course, also watch out for some players who don't know the situation and don't join the group. Therefore, you must distinguish between right and wrong, and when your teammates are all together and your position is good, you will have the urge to attack.

At this time, find another opportunity to start a group, and your group victory rate will be greatly improved. So in the King Match, please pay attention to the minimap before the next group starts. If your teammates aren't following you, they'll retreat, and once your teammates are ready and positioned, you can feel the urgency of being ready to fly. At this time, if you find an opportunity to start a group, you can occupy an advantageous position in the team battle.

Thanks**, and I hope this advisory will be helpful to you in King Match

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