There's a difference between pulling a monster and standing a monster, and it's a big difference! The proficiency and skill of pulling the monster also determine whether this jungler will play or not!
Before, when there was no reading strip under the blood bar of the wild monster, it was more difficult for novices to pull the wild monster, because the novice could not hold the limit position of the wild monster, and now it can be said that the fist has reduced the difficulty, and directly tells you the pull of the wild monster to read the bar, and after reading the strip, you will walk back directly and quickly return to blood. I remember that there was a time before the revision, there were professional players in the 1st level lower lane combo and jungler who constantly pulled the monsters and changed the attack targets of the monsters, so that the monsters could not come out at all before they died. It's almost impossible now, and the reading bar will now drop when the mob is changed to attack target. The revision can also be said to prevent such a play.
Getting to the point, what's the use of pulling monsters? There are two things to pull the monsters: 1Take less damage; 2.Speed up the time it takes to fight junglers, which speeds up leveling up. The same hero will not pull the monster and the player will have less HP than the player who can pull, and the jungle time will be slow.
Take less damage;
I'll take the prince as an example, the attack speed of the red buff is higher than the attack speed of the blue buff, but the red buff sacrifices low armor but high magic resistance, and the blue buff obtains high armor and low magic resistance, why? My idea is that the demand group for the red buff is warriors and AD, and the demand group for the blue buff is mostly heroes with mages and blue bars, warriors and AD are mostly physical damage, and mages are mostly magic damage.
You may ask about the robbery.,My understanding is that the game can't be so perfect.,Set every hero right)The prince hits the red buff I can make the red buff a I can hit twice, and at the beginning of the blue buff, you can play it a I can a I can a he three times, and then it's basically a flat a two times by a once.,That's the benefit of pulling.。 For example, after the Centaur Talisman goes out of the blue open, go to the F6 place Q them, and then go to the red buff, pull the red buff a little closer to F6, and then use the talisman's continuous damage and health regeneration effect.
F6 will follow the centaur to the red buff and walk back immediately, but after going back, because F6 is still being damaged by the talisman, it will come over again, and then the centaur will be Q again, so that it will not hurt to hit the red buff repeatedly. This is what I saw from Master Ye, and the operating coefficient is relatively high. There's also a praying mantis talisman to go out.,After playing the red buff, go to the small grass of F6 and put a w to hit three chickens.,And then go directly.,F6 won't hit the mantis.,It's also restored a little blood.。 This is the operation that I saw when I saw the first mantis in the small desert national service.
2.Speed up the time it takes to fight junglers, which speeds up leveling up.
Why does pulling on a monster speed up the time it takes to fight a jungler? Earlier, it was said that the wild monster has its own reading bar, we can control the limit of pulling the wild well, and then the wild monster's blood is almost up, and we can directly pull the wild monster and pull it to the next wild monster's place, which saves the time to go to the next wild monster location, so that the saved time allows us to not only invade the enemy's wild area, but also speed up the level increase, and also use the time difference to gank.
The higher the rank, the higher the requirements for the jungler.
The subject asks this kind of question, it is definitely a novice jungler, it is recommended to watch Master Ye's live broadcast, starting from 8 o'clock in the evening to 2 o'clock in the morning in the betta, whether it is the skills of pulling the wild or the skills of the anti-wild and the understanding of the equipment and the timing of gank, it is definitely the level of the master or above. At present, I like to play the prince, wine barrel, Mumu, Kaiying, male gun, centaur, play luxurious man-machine, and there are more brilliant man-machine ranks. All of my understanding comes from him.
In the early jungle, you can't do one knife per second, so it is equivalent to actually your flat A also has a CD, and you can make your flat A's CD equal to the CD of the wild monster Ping A by pulling, and your blood consumption will also decrease.