An artifact level treasure in Heroes of Might and Magic 4

Mondo games Updated on 2024-02-10

The treasures in Heroes of Might and Magic 4 are divided into 5 levels, namely Level 1 Item, Level 2 Treasure, *Minor, Level 4 Rare (Major), and Level 5 Artifact (Relic).

This article introduces the fifth-level artifact-level treasure in Heroes of Might and Magic 4.

1.Tiger Helm

Hero +5 melee and ranged defense, +5 melee and ranged damage, negates the enemy's preemptive attack.

An artifact-level treasure in Heroes of Might and Magic 4

Starters2024-02-05 21:56 Unknown monsters.

The treasures in Heroes of Might and Magic 4 are divided into 5 levels, namely Level 1 Item, Level 2 Treasure, *Minor, Level 4 Rare (Major), and Level 5 Artifact (Relic).

This article introduces the fifth-level artifact-level treasure in Heroes of Might and Magic 4.

1.Tiger Helm

Hero +5 melee and ranged defense, +5 melee and ranged damage, negates the enemy's preemptive attack.

2.Tiger Armor

Hero +25 melee and ranged defense, +2 speed, +2 battlefield movement.

3.Ring of Light

Gives the hero Death Resistance, +10 melee and ranged damage, and 25% increased life magic.

4.Ring of flares

Hero mana +10 and cast cost -2.

5.Harmonic Chainmail

Hero Defense +15 and gain the "Cheer" status (Morale Maintain +10).

6.Necklace of muses

Hero mana +15 and restores 5 more mana per day.

7.Staff of disruption

Hero mana +10, ignoring all enemy defenses (whether it's their own skills, class attributes, or added with treasures or magic).

8.Supreme Crown of the Magi

Hero mana is capped at +50 and restores 10 more mana per day.

9.Archmage's hat)

Hero mana +10, regenerates 2 more mana per day, and remains blurred at all times (damage reduced by 1 3 when attacked from ranged attacks).

10.Summon a scarab of summoning

Increases the effect of summoning magic (including summoning, illusion, creating undead, etc.) by 100%.

11.Necklace of balance

Increases the effect of Order Magic and Mayhem Magic by 25%.

12.Adamantine armor

Hero melee and ranged defense +50.

13.Adamantine Shield

All creatures led by the hero have 50% increased melee and ranged defense, and the hero himself has +3 melee and ranged defense.

14.**Archmage's codex)

Contains all levels 5 of magic, and heroes can cast these spells as long as they have mastered the corresponding magic skills.

15.Ice scales

The lawful magic casts -2 and grants the hero "Chaos Resistance" and "Fire Resistance" statuses.

16.Effie Mandolin (AIFFE's mandolin)

You can let the hero cast several kinds of magic, such as the Song of Peace, the Song of **, and the group upliftment, and the cost of these magic spells is halved.

17.Bull Rune Battleaxe

Hero melee attack +50.

18.Sword of the Gods

Hero melee attack and melee defense +3, and led creatures with 50% increased melee and ranged attack.

19.False Gryphonheart Blade

Hero melee attack and melee defense +8.

20.True Gryphonheart Blade

Hero melee attack and melee defense +8, increasing the melee and ranged attack of creatures led by 40%.

21.Flame of Chaos

Chaos Magic casts -2 and grants the hero "Order Resistance" and "Ice Resistance" statuses.

22.Frost Hammer

Hero melee attack +25, has a chance to freeze enemies for 2 turns when attacking.

23.Thunder Hammer

Hero melee attack +75. Melee attacks come with 70 lightning damage. For each level of the hero, lightning damage is increased by 7.

24.Deadwood Staff

Allows heroes to use Death Hand magic. At the start of the battle, the staff has 12 mana and regenerates 2 per turn.

25.Bow of the Elf King

Heroes gain +5 ranged attack and can still shoot even if they don't know archery. All creatures led by the leader can shoot a little more when shooting.

26.Horned Bow

Hero ranged attack +50.

27.Damage-free cloak (neener's invulnerable cloak)

Increases the hero's resistance to magic to 100%.

28.Angelfeather Cloak

Heroes gain +10 mana, automatically gain flight status on the battlefield, and are protected by the Shield of Heaven.

29.Cloak of Darkness

Grants the hero Health Resistance, +10 Melee and Ranged Defense, and 25% increased Death Magic.

30.Ring of greater negation

Removes magical resistance and immunity from all units on the battlefield.

31.Flaming Arrow

When equipped, causes the hero's shot to have an area attack attribute. In 3In version 0 of the game, the damage dealt by the surrounding radius is similar to fire magic, except for the shooting center, and cannot damage units with fire resistance.

32.Grail

Collect treasure maps and dig them to build the Grail Wonders in your town.

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