Bad news NetEase s new work is not two dimensional Good news It s just the same as two dimensional

Mondo Anime Updated on 2024-02-01

"Shooting the Condor" really has a bit of a martial arts version of "Genshin Impact".

Not to mention anything else,Mu Nianci character PV they just released yesterday,Among them, live2D vertical painting、Various character illustrations change back and forth,Plus some lines that reflect the character's personality,If it weren't for the different painting style,It may really make some people think that this is a two-dimensional game。

Then the question comes: since the character PV is only done by the second game, what is the excitement of "Condor Shooting" as a martial arts game?

They're not really messing around. If you know how much content "Condor Shooting" attaches to content, you know that it is completely expected that they will do the role PV.

Grape Jun talked about the ability of "Condor Shooting" to do content a few days ago. But in the previous article, our elaboration was still quite extensive, this time we will start with the role of Mu Nianci to see how far they can achieve the content.

How detailed is the portrayal of Mu Nianci in "Condor Shooting"?

Let's talk about the PV this time. **The first sentence, Since I met you, I have only done three things, looking for you, waiting for you, and protecting you It can be said that as soon as I came up, it pointed out Mu Nianci's feelings for Yang Kang in the original work.

In the follow-up lines, How the world sees and says it is the world's business Even for audiences who don't know much about the Condor Trilogy, they can feel the resistance that Mu Nianci will encounter in the process of pursuing true love in this sentence. But her attitude of still being willing to stand firmly with Yang Kang also made the complexity of the role unfold in this way.

If you look at it within the scope of the Condor IP, the emotional description of the characters in this PV alone is almost impossible to see in other games.

Of course, one PV can't tell the whole story, so let's take a look at how they portray Mu Nianci in the game.

First of all, at the plot level, in the third chapter of the main story, it has already been talked about the "Martial Arts Competition" chapter in "The Legend of the Condor Heroes", Yang Tiexin and Mu Nianci appeared for the first time.

In the original book, there is an endless stream of people who come to participate in the competition to recruit relatives, and all kinds of people appear one after another. For example:

It turned out that the man who came in from the east was an obese old man, with a thick face and a gray beard, and he was in his fifties. It was even more funny that he came from the west, he turned out to be a bald monk. The fat man shouted to the crowd, "What are you laughing at? He competes to recruit relatives, and I haven't married a wife yet, can't I compare? The monk said with a hippie smile: "Old man, even if you win, this flower-like girl, will she be a widow as soon as she passes through the door?" The fat man said angrily, "Then what are you doing here?" The monk said: "With such a beautiful lady, my monk will immediately return to the vulgar." The crowd burst into laughter. 」

In the midst of everyone's laughter, the bell rang, and dozens of healthy servants galloped towards a young man. Yang Kang also appeared at this time.

At first, Yang Kang's tone was quite frivolous. "Learn martial arts, until the point is reached, don't worry, I will never hurt your girl. He turned to the girl and smiled, "The girl only needs to punch me, and you will win, okay?" ”」

It can be seen from the screenshots that "Shooting the Condor" is almost in line with the original book in terms of storyline, and many lines are even completely consistent with the original work.

But before Mu Nianci and Yang Kang competed, "Shooting the Condor" was also interspersed with a small paragraph, in which Mu Nianci and Mu Yi (Yang Tiexin) first communicated privately. During the exchange, Mu Nianci expressed his disdain for Yang Kang.

This is obviously to magnify the contrast behind: after all, according to the original book, after the competition, Mu Nianci fell in love with Yang Kang.

How hard is this? From an external point of view, a competition made Mu Nianci's attitude change from disdain to temptation, and the main changes in this are psychological activities. Once this plot is concretized, it is easy to seem unconvincing.

"Shooting the Condor" must adopt a more delicate content processing method to show Mu Nianci's emotional changes step by step in order to stand up for the character.

So, the game chose to directly animate the plot of the competition.

Judging by the content of the anime, it's not just about expressing the excitement of the fights. The overall action design of the two is not so much a competition as a pas de deux, especially the passage in which Mu Nianci takes Yang Kang's wallet, which shows her cuteness as a girl and her indifference to Yang Kang at this time.

But as Yang Kang became serious, Mu Nianci's inner emotions also began to change at this time. Mu Nianci's facial expression at this time changed from the previous relaxed freehand to surprise, and then he felt admired.

The actual core of the animation is that when Mu Nianci accidentally fell, Yang Kang did not chase after the victory, but chose to help her. It is only here that the game expresses the reason why Mu Nianci is emotionally attached to Yang Kang through the appeal of animation: Yang Kang's motivation for participating in the competition may be a stubborn character, but he still has the character of pity and cherishing jade.

Having said so much, it's just that "Shooting the Condor" is more serious in terms of plot restoration, but the game doesn't stop there in the description of the characters.

For example, on the character page, we can see that the game also describes the character's items in detail, not only consistent with **, but also the parts that are not detailed in **. For example, the embroidered shoes that play a role in the plot promotion of the story, "Shooting the Condor" describes their appearance, origin and result, and explains the difference between these shoes.

Another example is the red line. Mu Nianci always wears red, and the game explains it here: she likes red, so red lines are also important items to her. The red thread on her hand can not only embroider some flowers and plants on her clothes, but also tie the sleeves, and can even be used for self-defense in times of emergency.

What is also known is that in the Chronicles of the Characters gameplay, players can have more exchanges and dialogues with Mu Nianci. Judging from the content design of "Condor Shooting" for other characters, it is obvious that she will not only have an exclusive character storyline, but also in the usual game process, players can also see her do different things at different times and learn more details about her.

But these contents are not entirely groundless creations of "Shooting the Condor", but basically equivalent to the expansion of the abbreviated part of **, so it does not make people feel detached from the original character image.

Story, performance, objects, dialogue, ......Through the detailed portrayal of so many contents of "Shooting the Condor", Mu Nianci's image in the game naturally stood up.

Then why did "Shooting the Condor" go to such great lengths to portray Mu Nianci? We all know that "Shooting the Condor" values content, but indiscriminate content is not the answer to this matter. They value Mu Nianci, and I think there are three reasons.

The first is the need for the plot.

The plot is the main component of the content. Although Mu Nianci is a supporting role in the original book, this does not mean that she is just an ordinary passerby. Mu Nianci has intersected with many key characters in the plot, just like a needle that leads the series, connecting all the plot fragments between the important characters. Therefore, only by portraying Mu Nianci well can we portray Yang Tiexin, Yang Kang, and even Guo Jing and Huang Rong.

For example, the "competition to recruit relatives" just given example. If Mu Nianci is not likable, then the plot of Yang Kang becoming interested in her and Guo Jing coming out to fight is not convincing.

Since the goal of "Shooting the Condor" is to make a martial arts game that attaches the most importance to content, it is natural to portray a supporting role like Mu Nianci.

Secondly, this is also the content space of "Condor Shooting" under the current framework of martial arts games.

From a system point of view, the positioning of the character Mu Nianci in the gameplay is called "Xia Shi", which is somewhat similar to the "mercenary" in traditional martial arts games. Compared with ** equipment, or other cultivation systems, the characters are obviously a system with great potential for content shaping.

From the content level, compared with other NPCs, chivalrous characters like Mu Nianci are also the most suitable for in-depth portrayal. Because they will not only follow the player all the time, but also accompany the player to play dungeons and so on, players are most likely to have feelings for them. Mercenaries also have their own development pages, which also provide more room for these characters to shape their content.

Therefore, if you want to do a good job in content, it is the most important thing to do a good job in the portrayal of chivalry.

Third, creating a good character is a common logic of content-based games.

Readers who are familiar with the two-dimensional game should find that the importance of the characters in "Condor Shooting" is very similar to that of the second game.

We have talked about the characteristics of the second tour Pay for Love before. They will use the character as an anchor, and the player will fall in love with the character, and the better they will digest other content such as the worldview setting in the game, and further fall in love with the world shaped by the game.

But in fact, this set of logic is not a content shaping method exclusive to the second game, but is applicable to all content-based games of all genres. Now many of the products in the so-called second game have actually departed from the former theme category, but they are still popular with players.

For example, the content of the national style, which is also one of the major trends in the popularity of two-dimensional games. And what "Shooting the Condor" has done is nothing more than the opposite, so that the martial arts game, which has taken the national style route, is closer to the second game in terms of character shaping ability.

Speaking of which, the motivation for "Shooting the Condor" to make so much effort to do Mu Nianci has already been revealed - content, content, or special content.

They are obviously not just concerned about Mu Nianci, but every chivalrous character who will appear in the game in the future. If they can do these roles well, it may also attract a group of young gamers who are now content conscious.

We once met the producer of "Condor Shooting" at an industry exchange meeting, and he said that in order to create these characters well, they have high requirements for the quality and quantity of content: a copywriter of the same level may only have an absolute output of 1 5 to 1 10 ...... beforeFor example, if you want to make a Guo Jing's behavior play, then we need to match his plot state at any time, and the breadth and quality of this design are much higher than in the past. 」

Doing a good job of content is the consensus of many game manufacturers. Looking at the game, no matter what kind of theme or type of gameplay, content quality is an indispensable element if you want young players to stick to the game.

But how important is it to do good content? Let's put it this way, in the second game track, which is currently the most concerned by young players, the investment in all aspects of these products is not low, but after the big waves of the past year, the final winners are only the one or two with the best content.

As a result, these seemingly ethereal and unquantifiable contents now have the ability to directly determine the life and death of the game.

With the generalization of the theme of two-dimensional games, it has actually cultivated a large number of players who are willing to try other content games. The high demand for content has long overflowed the two-dimensional track and gradually become a common attribute of young players.

It's certainly a pressure, but it's also an opportunity, especially for martial arts games. To put it bluntly, the theme of martial arts has ebbed a bit among today's young people, and many people may have never seen martial arts**. But in fact, martial arts, like the second dimension, use whimsical stories to depict a colorful fantasy world for players.

In the past, players' yearning for the martial arts world came from the shaping of **. Because everyone has a concept of martial arts in their hearts, even if the game has skin and no soul, players can rely on their own brains to make up the atmosphere of the martial arts world. But now, the task of depicting a moving martial arts world has fallen to these games - whoever can show the charm of the martial arts world in the game first will be able to capture the perception of martial arts by this generation of young players.

Condor Shooting may have realized this, so it made such an attempt. If their judgment is correct, then they may make the martial arts theme as popular with young players as the two-dimensional theme, so that martial arts can continue to develop for a longer time.

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