With the replacement of the version, in the current version, many returning partners are dazzled by the current variety of equipment, and the author is here to sort out the current version of equipment training ideas for returning partners, and help returning partners play the god realm version.
The Divinity version is a custom version, and the attributes of excellent custom equipment far exceed those of ordinary fixed epic equipment, so now all players are trying to match as many custom equipment as possible based on the genre core fixed epic.
The current version has a large amount of custom equipment, plus various events to give away dimensional crystals and a large number of dimensional crystals for the premium book: Solidaris.
We can consider the fixed epic equipment we chose in the early stage from two aspects, the first aspect is the problem of survival, for the newly returning friends, how to survive in the many difficult dungeons in the current version is the primary task, the author recommends that the friends who focus on survival choose the following set of empty blood sets.
This set of equipment has strong survivability and damage that is considered medium in a pure fixed epic matchup, which is enough for the first two difficulties of Bakar and Dark Isle.
The second aspect is from the aspect of damage and the subsequent convenience of replacing custom equipment, it is recommended that you use the bleeding attack speed flow, and the basic collocation is as shown below.
The advantage of this set of equipment is that it is directly compatible with a large number of custom equipment, and the early damage is higher than the direct damage flow, and the disadvantage is that it is more fragile than the empty blood flow.
The order of washing custom entries generally starts with three pieces of special equipment (earrings, auxiliary equipment, and philosopher's stones). The customization of these three pieces of equipment can be said to be basically the common entry of the whole genre, accounting for more than 90%, and it is absolutely not wrong to wash them first.
The recommended equipment for washing is: Auxiliary Equipment: Ente Elf Holy Grail, Philosopher's Stone: Dive Trek Mask, Earrings: Dive Trek Earrings. The preferred recommended entries are Damage-type Anomaly Attack, Attack Lord Enhancement Technique (Deep Diving Earrings), and Breakthrough Enhancement Technique (Deep Diving Magic Stone).
Then you can choose the top washing part after determining the genre you want to go, and the recommended equipment is: Abnormal Flow (Blue Spirit Green Jade Breastplate), Empty Blood Flow (Ente Elf Breastplate), and Straight Wound Flow (Forest Witch Top). Among them, the abnormal flow needs to have an entry to increase the corresponding abnormal damage, and the empty blood flow needs to have a low health to increase the technical attack entry.
Then choose the head and shoulders and belt parts according to your own genre to customize, the recommended equipment for the head and shoulders is: MP flow, straight wound flow (Gulf Hero Shoulder Guards), attack speed flow (Deep Dive Trek Shoulder Guards: need to be with a consumption colorless boost attack enhancement and three-speed entry).
Finally, according to the genre of your choice, you can replace the remaining parts with 3 or more valid damage entries to customize the epic equipment.
The first is the attribute enhancement entry, in the Divine Realm version, the single strong entry is uniformly increased to 20 points for the strong promotion, and the full entry for the strong entry is increased to 20 points and 18 points for the strong promotion. This is an enhancement compared to the previous version, and although it is still not as good as the 5 skill attack entries, it can already be regarded as a relatively good entry.
Then there is the attack enhancement promotion entry, when the promotion rate of the strong entry decreases due to too many entries, the improvement rate of some excellent attack enhancement promotion entries exceeds the improvement of the strong entry.
Finally, in the previous version, the entry for simply improving the technical attack of a specific race was changed to a technical attack +2 plus a specific racial technical attack +5, so that we can obtain equipment with these entries that can be equal to about 04 entries, which can be used in transition. This also allows the Dragon 7 skill attack entries that have become scrapped due to version changes to be eliminated less quickly, giving players a buffer time.
The above is all the content of this issue, thank you for your **, we will see you next time!
February** Dynamic Incentive Program