In January 24, the latest work in the old Japanese underworld game "Dragon Among Men" series, and the final chapter of the protagonist Kiryu Kazuma - "Dragon Among People 8 Endless Fortune" was officially released. Is it fun or not? Isn't it worthy of the title of "Kiryu Kazuma Final Chapter"? Today, let's talk about the legend of "Little Spring Looking for Mom" that happened in Hawaii.
For a 20-year-old IP, the "Dragon Among Men" series has not only maintained its super popularity, but also continues to gain new fans to join, which has also made "Dragon Among Men" one of the top works in the game industry. And this new "Dragon Among Us 8 Endless Fortune" has been full of gimmicks since the beginning of its announcement - the protagonist of the series, Kazuma Kiryu, is terminally ill and is about to enter the end of his life in the work, and this work will also become the final chapter of Kiryu Kazuma's life, almost every word is hammered on the tip of the hearts of veteran players, and people can't help but complete a pre-order for this charismatic protagonist.
But it's this kind of story theme.,Instead, it has become a sharp blade hanging over the work.,Once the plot is built, it will become a veritable "best in the series".,But once this goal is not achieved.,Then this Kiryu Kazuma's curtain call will be nailed to the shame pillar of black history.,Remembered in another way.。 Judging from the final effect of the plot of this work, it is surprising that there is polarization.
Let's start with a brief look at the two main lines in the story, one line starts from the perspective of the other protagonist of the series, Kasuga Ichiban, and goes to Hawaii to find his biological mother who has been separated from him for many years, referred to as "Little Haruhi Looking for Mother". And the other is to complete the last battle of his life from the perspective of Kiryu Kazuma. The two story lines are independent of each other, and they influence each other in some key nodes, forming a unique two-line narrative relationship. However, the story does not blindly render the tragic sense of Kiryu's curtain call, but instead adjusts the overall narrative feeling through the joyful capture of horses from the perspective of spring, allowing players to feel the old taste of laughter and tears in the most original part of the series.
And the most interesting Kiryu Kazuma story line is the main reason for the polarization of the plot evaluation of the work. As a dying man, Kiryu Kazuma has an independent "pre-death diary" system in the work, in which the diary records some of the things Kiryu Kazuma wanted to accomplish before welcoming death, both things he wanted to do in the past but couldn't do it, and some people he wanted to see but didn't have the opportunity to meet. Players will complete these "Rest of Life Lists" belonging to Kiryu Kazuma step by step in the process of playing.
In this process, the game content of "Dragon Among Men" that has been precipitated for 20 years has become the biggest tear of this work. As players control Kiryu and his horse as he walks through the familiar streets, he or she will feel the protagonist's emotions in different scenes, which leads to the bits and pieces buried throughout the series. We'll follow Kiryu's perspective to reminisce about some of the classic scenes from the previous games, and reconnect with those we have helped to learn about their new lives.
If you've been playing since the first game, almost every scene and every memory will touch the softest part of your heart, as if you were really an old neighbor who has lived in that street for 20 years, and reminisced about the entire 20 years. But on the contrary, if you're a newcomer trying this work for the first time, then these contents will seem a little headless and endless.,Often a character appears inexplicably.,Before you figure out what the relationship between the other party and the protagonist is.,The character has already completed all the performances of this work.,This may be the regret that "feelings to the work" will inevitably have.
After talking about the plot, let's talk about the main gameplay of the game. The first is the combat system, which can be said to be the pinnacle of the combat system of the "Dragon Among Men" series, and it is also the most fun version so far. The game uses a turn-based combat system similar to a wargame game, but the game gives the player enough freedom to adjust the direction of the attack by positioning, and then use the knockback effect of the attack and the enemy's position to achieve a bowling-like group strike.
If an enemy is pushed towards their teammate while attacking, it will also trigger their teammate's combo to perform multiple strikes. At the same time, there are also abundant triggerable item attacks in the battle scene, with a class system, so that players can complete the most interesting and joyful battles in the midst of the noise.
Of course, the combat system and main gameplay of "Dragon Among Men" have never been the most concerned content for players, but the rich side plots and huge mini-games are the reasons why most players fall in love with "Dragon Among Men". The game still retains the advantages of a huge number of mini-games in the series, as well as rich gameplay. Among them, the most eye-catching are "Jianghu Baby Showdown" and "Taiko Island", also known as "Pokémon" and "Animal Crossing" in "Dragon Among Men".
"Jianghu Baby Duel" retains the elements of collection, illustrated books and battles, but these are all naturally integrated into the story in the way of "Dragon Among Men", and those so-called "Jianghu Babies" are one weirdo after another on the street, and players need to use gifts to "buy" them to join their team. Then the player will lead the team to challenge the various gyms and the four heavenly kings, yes, even the gym and the four heavenly kings "Dragon Among Men" have been made.
Taiko Island, on the other hand, is a very robust business simulation where players can collect resources and clean up trash to create a resort attraction on Taiko Island, and then make a profit by recruiting tourists. You can even pull the weirdos you "caught" in "Treasure Showdown" into Taiko Island to do farm work, and realize a different kind of Palu business. Both of these gameplay systems are very sound, especially "Taiko Island" can easily play for dozens of hours, and it is also enjoyable.
Other mini-games are still very substantial, you can go to the street to shoot**, you can also ride a bicycle to enjoy the blood delivery, or become the "king of online dating" in Hawaii, in short, each mini-game can make you easily find countless fun in it, and after playing a content, you will be surprised to find other more content, focusing on a large amount of full.
In general, although "Dragon Among Men 8 Endless Fortune" is not the absolute pinnacle of the series, it is certainly a must-play for old fans, and it belongs to the final chapter of Kiryu Itchima worthy of its name. Follow AlienChoice, there are more good games waiting for you.