What is the difference between a game model and an animation model, and what software is used for ga

Mondo games Updated on 2024-02-26

There are significant differences between game models and animated models in terms of how they are made and how they are used. Game models are designed to represent realistic scenes and characters in games, so they require extreme detail and precision in order to achieve smooth and realistic results in real-time rendering. In contrast, animation models pay more attention to the smoothness of the characters' movements and the coherence of the plot, often making trade-offs in detail to achieve the best animation effect.

When choosing software for character modeling, you need to consider your specific needs. For game character modeling, commonly used software includes 3D Max, Maya, Zbrush, etc. These software provide a wide range of modeling tools and material editing capabilities to meet the detailed and real-time rendering requirements of game models. For animated character modeling, commonly used software includes Blender, Toon Boom, Adobe Animate, etc. These software pay more attention to the smoothness of the animation production process and the rationality of the characters' movements, which is suitable for making animation models.

If you want to improve your professional and technical skills, I recommend signing up for a training course.

Now I will summarize for you the relatively good educational institutions in the domestic industry (ranking part first).

Wang's Education

It has been open for many years and has almost zero negatives, and the national campuses are all face-to-face teaching, and students have free retake services. Those who are worried about this and that, who are afraid that it is not guaranteed, and who are afraid that they will not be able to learn, can consider this.

cgwang

The teaching mode of on-site face-to-face teaching by teachers + on-site recording and playback + after-class dual-teacher tutoring. There are 13 campuses, all of which are directly operated and all of them are taught face-to-face in small classes. For those who are not self-disciplined and have average learning ability, you can consider going to this branch school to try out.

Zhima teaching

The industry awareness is relatively high, and a large number of professional first-class tutorials have been accumulated over the years. The interaction between new and old students on the platform is very strong, and the students' homework and teachers' cases are publicly displayed, and there is the kind of strength that is not hidden.

Goo

CG recruitment is great, technical training is even better, and it not only learns things but also quickly connects to work, which is not too fragrant.

In addition, the production process of game models and animation models is also different. Game models often need to go through steps such as low-poly, high-poly, and detail mapping to ensure the best results in the game. Animation models, on the other hand, pay more attention to the setting of keyframes and the adjustment of movements, and need to work closely with animation producers to ensure the smoothness of the movements and the coherence of the plot.

Overall, there are significant differences between game models and animation models in terms of detail requirements, uses, and production workflows. When choosing modeling software, you need to consider your specific needs and be familiar with the functions and features of the software you use to better meet your production requirements.

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