Digital Chinese New Year Challenge
There is such a saying on the Internet, that is, don't always think about taking advantage of others, because a little profit may lose more, and some people often listen to this kind of advice, which is especially obvious in Apple developers, so what is it that makes developers suffer a big loss?
You should know from iOS 174 beginning,Apple will officially release the restrictions on the sideload of the iOS system in the EU region,What does the so-called sideload mean,Many Apple device users should understand,I won't explain too much here,As soon as this opening is opened,A large number of developers have applauded,They all think that it is a great thing not to install applications through the AppStore,And can avoid 30%"Apple tax"It is a great thing,But Apple is cheaper is actually so easy to occupy?
You must know that the AppStore can bring more than $50 billion in revenue to Apple every year, accounting for about 20% of Apple's overall revenue, so what "pit" does Apple dig for those who try to use its own ecosystem to spread apps, but want to break away from the development of the AppStore?
The first is that the process of listing third-party app stores is not so easy, even if developers don't want their own apps to be on the Appstore, but they still have to go through a review first, and the reason given by Apple is to ensure the safety of users' devices.
And how strict Apple's review is, developers have a good idea, whether it is a third-party or an appstore, they must use Apple's SDK to develop applications, and all the behaviors of developers are under Apple's surveillance.
If developers want to bypass Apple's payment channels, the price may be greater than the original, because Apple has come up with such a content as "technical service fee", Apple has set a threshold of 1 million installs for applications that try to bypass the AppStore, simply put, it is more than 1 million installed users, and each installation is searched for 05 euros for "technical service fee".
For example, if the number of installs of an application reaches 2 million times, the income is 2 million euros, according to the previous 30% "Apple tax", you need to pay 600,000 euros to Apple, but according to the new rules, you have to pay almost 1 million euros.
In addition, Apple has also divided the previous 30% "Apple tax" into two, setting a 27% commission and a 3% technical service fee, for developers who do not use Apple's payment channels, only 3% of the fee can be avoided, plus a series of complex steps, developers will not earn any benefits from this, but add a lot of trouble.
It's easy to avoid these troubles, that is, stay in the AppStore ecosystem, don't go anywhere, everything is the same, and Apple will act as if nothing happened.
So isn't it illegal for Apple to impose so many restrictions? At present, it seems that Apple has taken advantage of the loophole, and the EU has not been able to find any trouble with Apple for a while.
So it's not that easy for developers to take advantage of Apple.