In the early game, there are many heroes with their own characteristics. Among them, Akira, Park Jin-hee and Robeta have made their mark in the T0 class. Akira has a mid-range AOE skill that excels in both the early and late stages, making it a versatile leader. Park Jin-hee was the first hero to have AOE skills, but unfortunately his attack range was slightly shorter, and his melee ability was slightly lacking. Robetta has long-range AOE skills and basic attacks, but is a little weak in the late game.
In the T1 class, Han Ji-hwa and Luna Lina are in the spotlight. Han Zhihua relied on the advantage of wearing an extra ring in the early stage, providing more attribute bonuses for attack and defense. Luna Lina is more survivable, and despite her lack of offensive ability, her ranged basic attack and shield skills make her a perfect fit on the battlefield.
In the T2 level, Sadard, Dunstino and Kaino have their own characteristics. Sadad is good at melee attacks and has some defensive ability, but he is slightly inferior in pushing and farming. Dunstino needs ranged attacks to play the ability to grab monsters, but ranged needs agility, and it is easy to deviate from the recommended points, and the lack of self-protection skills and AOE in the early stage makes his situation even more awkward. Although Kaino's attack distance is sufficient, the blue consumption of basic skills is too high, and he only has a single attack ability in the early stage, and the monster farming efficiency is not satisfactory.
It is worth mentioning the Filaro outside the T1 specs. Although he is a single attack hero, his skills can effectively ensure his survival, but it is very blue-consuming. When the dose is missing, his performance will be greatly reduced; When the amount of medicine is sufficient, he can even fight monsters across levels and enjoy the thrill of battle.