People who don't know how to draw can also learn anime design, and while drawing skills are very important for anime design, they are not the only deciding factor. In anime design, in addition to drawing skills, there are many other important skills and knowledge, such as storytelling, character design, animation principles, sound effects, and **, etc. Therefore, even if you don't have a foundation in drawing, you can master these skills through study and practice and become a good anime designer.
If you want to improve your professional and technical skills, I recommend signing up for a training course.
I have listed the relatively reliable vocational schools in the industry, and you can compare them before choosing
Wang's Education
The main courses are: board drawing, original painting, illustration, comics, AI painting, animation, CG modeling, Unreal Engine, post-production special effects, shooting and editing, etc., advantages: good reputation, many campuses across the country, disadvantages: slightly expensive.
cgwang
In the early days of the development of CG in China, there was an influential vocational education, which opened branches all over the country very early, and published many books on painting, animation and games, and post-editing.
Painter Scholar
A treasure-level platform in the field of self-learning, first-class tutorials, complete resource materials, fast content iteration, and the scale of the offline campus is also very large, and the management is also very standardized. Parents who are not at ease and afraid of informality can try this institution.
Goo
The large-scale training base integrating teaching and employment is not an internal student who can find a job on their platform, which is very humane.
As for the halfway effect, it refers to the fact that in the process of completing a task or reaching a certain goal, people tend to work harder as they approach the goal, while there may be a lack of motivation or concentration at the beginning or during the task. This effect may be related to factors such as reward mechanisms, psychological suggestion, and cognitive biases.
In anime production, creators may use the halfway effect to stimulate the audience's interest and emotional investment, such as introducing suspense, twists, or surprises at the climax or key moments of the plot to keep the audience engaged and enhance the expressiveness of the work.