Damn it! Still doesn t work? DK was swept 2 0, and T1 won six straight spring games

Mondo games Updated on 2024-02-15

After a week of break in the LCK spring regular season, it has officially resumed recently, today is the second match day of the fourth week, T1 has won a wave of five consecutive victories, and DK is a wave of three consecutive defeats, these two teams are also old rivals, so who will win in the first round of this year's spring game?

Who is AD? 》

In the first game, T1 took Ash first, which means that the lane combination of the lower lane cannot be weak, and DK hopes to use Pike's assistance to counter, but the effect is average in the game, and the opening game is also consumed after being held by the T1 duo before the grass, Oner brushes from top to bottom, and after T1 gets the right to the lower route, he is also a strong invasion of the DK wild area, which makes Lucid's rhythm very uncomfortable.

In the 15th minute of the game, T1 was already ahead of 3K, and Kellin's mid-term was a variety of lost and caught, and the auxiliary gap was undoubtedly revealed, relying on the advantage of playing out of the lower road, T1 continued to snowball to get resources, and DK was stuck in passivity, waiting for an opportunity to break the game, but unfortunately Zeus's operation was really against the sky, not only forced one for one when he was caught in a wave of lower roads, but also single-handedly defended the opposite 3 in the follow-up pull of the big dragon group, and more exaggerated is Keria, he is an auxiliary, But because he got a lot of kills in the early stage, he directly incarnated AD in this wave of big dragon regiments, first killed the opposite jungler alone, and then chased the opposite AD, won the T1 of the big dragon buff, and also pushed forward to win the game, and finally Keria also successfully won the POG of the game with a perfect KDA of 8-0-6.

Damn it! Still doesn't work? 》

In the second game, DK strengthened its focus on the lower lane, and also seized the shortcomings of T1's weak fighting ability in the early stage of the combination, and successfully opened the breach, coupled with Showmaker's two waves of lower support, and played a 3-0 advantage to start, but T1's stop loss in the upper and middle lanes also did a good job, so the overall economy did not pull away, and all the resources in the early stage were won by T1.

In the middle of the game, DK once again seized a few sideline opportunities and scored more kills, while T1 has yet to score a kill, but Faker's development has been smooth, and he even went solo to the road. The biggest poison point of the T1 team at the moment is that I can make mistakes, but you can't, as long as you make one mistake, I can blow you up!

As a result, DK really had an accident, in the follow-up wave of dragon groups, the two sides played a perfect 0 for 5 in the pull, the situation was reversed instantly, T1 followed up to win the big dragon, and then T1 won the dragon soul after a wave of 0 for 3, at this time DK was no longer able to deal with the sword demon Zeus, because their damage was obviously insufficient, even if there was Quisanti in the front row, it couldn't withstand the fierce artillery fire of the three output points opposite, although DK dealt with Zeus after the ancient dragon refreshed, But T1 still survived until Zeus was resurrected and won the Ancient Dragon in the follow-up, with the blessing of the Ancient Dragon, T1 was also a strong push, and finally swept DK 2-0, winning six consecutive victories.

The recent T1 game has made people feel like they were in the heyday of SKT, that is, I can give my head and let the resources to you, but the economic difference will not be stretched to the point that I can't make up for it, and then I only need a wave of opportunities in the middle to reverse the game, this kind of tightrope play seems unreasonable, but it is also a reflection of their confidence in the lineup and operation.

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