Becoming a good modeler requires systematic professional learning and hands-on experience, and here are a few important areas of expertise and skills:
Learn modeling and advance to professional modeler.
Computer GraphicsThis is one of the most core areas of expertise for modelers. Students will learn about computer-generated images, 3D modeling, animation making, rendering techniques, and more. This knowledge will help them understand the basic principles and techniques of modeling, and build a solid foundation for future practical work.
Digital art visuals: This area of specialization focuses on the student's understanding and practice of visual arts and creative design. Students will learn about painting, color theory, animation production, special effects design, etc., and develop their aesthetic and artistic expression skills, preparing them for future modeling work.
Architectural Design Industrial Design: Both areas of expertise are closely related to the work of a modeler. Students will learn about architectural structure, design principles, spatial composition, etc., cultivate their understanding and grasp of the form, structure and function of objects, and provide practical scenarios and object references for future modeling work.
Computer Science Software Engineering: These two areas of specialization focus on the student's mastery of computer technology and programming. Students will learn about data structures, algorithm design, software development, etc., and provide necessary technical support for the use and development of modeling software in the future.
Mathematics and StatisticsModelers need to have a solid foundation in mathematics, especially in statistics and linear algebra. This knowledge will help them understand and apply various modeling algorithms and techniques to improve the accuracy and effectiveness of modeling.
Professional modeling software trainingIn addition to the above professional fields, modelers also need to be proficient in various professional modeling software, such as Maya, 3ds Max, Blender, etc., as well as related rendering and animation software, so professional software training is also an essential part.
Overall, becoming a good modeler requires comprehensive professional study and hands-on experience, involving knowledge and skills in a variety of fields such as computer graphics, digital art, architectural design, computer science, mathematics, and more. Only through systematic learning and continuous practice can we become the top modeling experts in the industry and make more contributions to the creation of the digital world.
Wang's Education
There are many campuses in this institution, and the recognition in the industry is relatively high, and the teaching history should be more than 20 years, and many technical workers who are currently active in the animation game and film and television circles are mostly familiar with this brand, and a large part of them have graduated from here.
cgwang
I have friends who have studied film and television post-production in their Zhengzhou campus, and the feedback is still very high, it seems that it has been very stable for so many years, I always thought that their strength was the first-tier city campus and CG painting classes, and it turned out that other courses were also very good.
Zhima teaching
The recording and broadcasting platform focuses on the quality of the course, and it does have dry goods. Because it is an online class, it is more suitable for those who have strong self-discipline.
February** Dynamic Incentive Program