Author:Devil May Cry chases the windAt present, there are many people playing with awakening specialization, and many people are also struggling with the choice of talents, and it is just under the awakening specialization blade shadow that has reached the god 40 entries, and here is a comparison between ***1313 talent and awakening talent.
Here's a word about it, although I've made some remarks that are not conducive to awakening talent before, this test is absolutely fair and impartial, and there are no personal factors.
The first is the comparison of the cooldown time, it's a bit troublesome to put the picture one by one, here is a comparison summary, with the blade shadow as a template, in the case of the New Year's pet + hand rub + awakening ** + awakening ring + professional passive, the awakening talent still has a huge advantage in the cooldown! It can be turned 30-40s in advance
(Although the three senses are cooled the same, it doesn't matter).
Next is the comparison of awakening damage, as we all know, awakening talents can be thrown together with three awakenings, bringing a gorgeous visual feast, so here is the awakening talent 3 awakenings vs. MP talents 2 awakenings
It can be seen that although the total damage of the three awakening talents is not as good as the two awakenings of the MP talent, the experience of putting three awakenings is not something that two awakenings can touch, so everyone should have a decision in their hearts, right?
Next is the comparison of the 40-second pile, you can see that although the three senses and other skills of the awakened talent are 30% lower than the MP talent, the total damage in 40 seconds is only more than 20% lower, only 12 billion less! If it's an ordinary build, it may only lose billions!
Of course, according to the data brain test, if it is a 60-second pile, after the awakening talent releases the second shot, the total damage gap should be able to be pulled to less than 2%! Although it will be left far away again soon (MP talent is the first shot).
As for the influence of the sun, let the benevolent and the wise see the wise
Here's a personal summary:
The 10-second burst of the awakened talent, the 40-second burst has no advantage in front of the MP talent, and the battery life is 30% due to the damage loss of the non-awakened talent, and the gap can only be narrowed when the second second shot is played in the 60th second.
The Awakening Talent is suitable for a strong profession, and if your Absolute Data is similar to the Three Awakenings, then the Awakening Talent is absolutely invincible. Morph classes can also be tried.
The Awakening Talent has an excellent entertainment effect, and it's not bad to play without lack of damage.