Last year, the production team of "Full Moon Night" announced a new gameplay showdown in the mirror, which became popular on major platforms as soon as it was launched.
And the game only took less than half a year, and it basically became a card battle game that can replace Hearthstone in China.
At the end of last year, the game announced the launch of a new race-Star Descent, which not only made the original painting addictive to a group of friends, but also very strong.
This article will take stock of the powerful single cards of this race, if you are not familiar with the new version, I believe this article will be able to satisfy you.
The first powerful single card: Starcaster.
Starteller has only a 2-1 stature, and the simple effect of getting a random Starborn card after two turns (and not getting himself by default). But if you can buy the card on the first turn, there's a three-in-five chance that you'll be able to get an additional 2-mana Starborn card on the next turn. 2. The centaur and the Aquarius Tinkerer in the 2 Celebrity cards are good cards that can add body to the early lineup. The last Daystar is a rare and good card, and every time you upgrade, you will be given a Star Descendant follower, and you will directly achieve profits in the early stage.
The second powerful single card: the Meditator.
If the Star Prayer Master is the representative of Liluli, the Meditator is one of the few big brothers in the Star Descendant camp who can really support the field in the early stage. This card has a figure of 40-50 if you raise it a little, and it can hold up well to the late stage, and if you want to switch to the late camp, it is very useful to lock blood. It's completely OK to want to use this as the main C of the lineup all the time.
The third powerful single card: Galaxy Architect.
It can be said that if you want to play the star camp, one way to play is to take the meditation acceleration flow, use the king's double income + the nightcrawler's meditation acceleration + the growth of the star weaver to get cards, brush a large number of resource cards to earn the economic difference, and then use meditation cards such as moonlight knight to brush the body by the way.
Another way to play is to use the Galaxy Architect as the main C, and the gameplay is similar to the "Light Tooth School" in Hearthstone, where one faction picks a big brother card and follows the attachment system.
It can be said that the upper limit of the first game is the highest, and when the hand speed and network speed allow, Hu Qi can brush about 2000 or so per card on average, which is no problem at all. But the first way to play the core cards are also too much, often the mid-term economy can not keep up, unless the early Tianhu + late card is accurate and fast, otherwise just on the six rounds of the first few rounds, eight out of ten will be taken away by a set, the first four can not enter.
Not to mention that the first gameplay is particularly special to eat the dual system of star-born + natural, otherwise the resources will not be able to keep up with the later brush.
The gameplay of Galaxy Architect requires fewer single cards. It can be said that as long as there is a card of the galaxy architect, you can play, and with a little operation, there is no problem in getting into the top four. Wisdom Stars, for example, are just the icing on the cake.
On the whole, Starborn's entourage is quite a supermodel in terms of economy, but they are all completely useless to the current scene, and even use a very small body to occupy the grid, often in a wave of operations, the scene is not as good as their previous round, and they collapse while playing.
Therefore, it is not recommended that you play pure stardom, it is recommended that if the scene is sufficient, take a little economic card as appropriate, and then slowly turn when the scene is stable.