The S34 season has been open for a month, and there are five more jack of all trades , the first ch

Mondo games Updated on 2024-02-01

The S34 season has been around for a month, and the general environment has completely stabilized.

Some time ago, I happened to hit a bottleneck in the pinnacle match, so I thought about playing the trumpet single-row king and adjusting my mentality.

Since the trumpet is positioned in Drill 2, so, the number of games is relatively large, plus the recent version updates are very frequent, there is a big adjustment almost every week, after each update, I need to test the strengthened heroes, especially the mutations of Nezha and Gao Fade Away, so that I was eaten a lot of stars at the beginning of the season.

This is also the reason why my solo win rate is not very high, if I only play the positions and heroes that I am good at, I should be able to get close to 70% win rate.

In addition, I have to say that the S34 season is really not very friendly to solo players, and 8-year-old players like me can only maintain 63 until now4% win rate.

If I had changed to previous seasons, with the same settlement rank and time node, my single-row win rate would have been much higher, and even if I was a test hero, I rarely overturned.

The reason for this is also mentioned earlier, on the one hand, because the version is updated too frequently, so that players need to constantly adapt to the version and change the heroes all the time, and on the other hand, the map is getting bigger, resulting in the general environment becoming more and more cooperative, and one person can't support the rhythm at all.

To put it bluntly, in the S34 season, even if you are super god early, if there is a "drop point king" in the team who keeps sending the opposite side to turn the tables, it will not be able to win, especially in a "magical" rank like Diamond Star.

For example, in this game, I was already super god 8 minutes before I played Lessio, and if I had scored more than 1700 points in the pinnacle game, it would be a proper flat push game, but in the Diamond Star segment, everything is possible.

will appear in the huge tailwind game, Nezha who has been single-handedly looking for others to fight and even want to 1v3, and there will be Baili Xuance who has been brushing the wild and not reversing the wild, and in the end, it was dragged until 15 minutes to win, if it weren't for the two waves of small group annihilation on the opposite side, it was also a little floating, giving a chance, and even a high probability of being overturned.

This game is pretty good.,At least the middle assistant will play.,If a single row encounters the kind of situation where the 2-minute three-way is eaten by the opponent alone,Then basically you can only drink water and wait for the next game.,Professional players can't take it when they come.。

Because of this, if possible, it is recommended that you do not single row, nor double row, preferably three rows, to ensure that you can control the two rhythm positions in the team, such as the middle field, which is the best three-row combination for punching points.

If you can only arrange alone, I have two suggestions for you.

First, prioritize fixing the position.

No matter what segment of the single row, including the pinnacle game, you only need to lock two positions if you want to rush points, one is used as the position of the main team, and the other is selected when filling in the position.

For example, me, the main rush is the development road, followed by the jungler, the advantage of this setting is that you can always keep your hands hot, and there will be no low-level mistakes because of filling, after all, the rhythm of each position is different, and it is easy to make your thinking confused.

For example, if you are accustomed to playing the development path, and suddenly you have to fill in the position to go to the middle, the former is a muffled development, and the latter is a rhythm driver of 1 to 8 minutes.

In the current version, the best position for a single row to score is naturally the shooter and the jungler, one is the big core in the late stage, and the other is the big core in the early and middle stages, which can firmly grasp the initiative.

If you are not proficient in these two positions, it is recommended to choose support, because most of the low-level supports are forced to fill in the position, or they are players who can only support soft, and if you can support both hard and soft, the difference is reflected at once.

As for the confrontation lane, in the Diamond Star Bureau, the performance is very average, because even if you clear the customs all the way, teammates will not necessarily come to help snowball, and the middle lane, mainly because it is too humble now, can only play tool man, and has to pipeline, you can't run around like an assistant, and you really eat teammates.

The second point is about the choice of heroes.

The changes in the S34 season are very big, basically a small version a week, a big version every two weeks, under such a premise, if you want to score points, you can only follow the version all the time.

Make a point and only play over-the-top heroes.

In a single-row environment, I think the following heroes are difficult for the enemy to counter, and they are also suitable for most segments.

Confrontation Road: Sun Ce, Old Master, Yalian

Sun Ce and Lao Fuzi are both the "version of the big daddy" in the S34 season.

Especially Sun Ce, even if he was weakened some time ago, he still has 53 in the whole segment01% win rate +182 appearance rate, or the top of the confrontation road, the line and the team are all t0 level.

And Yalian is mainly very strong after he develops, and at the same time, he doesn't suffer any loss when he beats Sun Ce and Lao Fuzi on the line, a bit like Lu Bu's plus version, which can give crispy skin enough oppression.

Jack-of-all-trades: Sun Ce

Inscription Loadout: 10x Mutation, 10x Eagle Eye, 10x Concealment

In the early stage, when you fight the lane bullies such as Crazy Iron and Ji Xiaoman, you can first show the foot of the shadow ninja, and then cut it into the boots of resistance after the end of the lane period.

Middle lane: Wang Zhaojun, Shangguan Wan'er, Xiao Qiao

The mage with the highest appearance rate in the middle lane is Wang Zhaojun, who has control and damage and is relatively meaty, when you don't know who to choose on the first floor, it must be right to take her, and Shangguan Wan'er is the best rhythm machine, which can use rage + 10,000 blood flow to control the initiative.

Xiao Qiao is a combination of Wang Zhaojun and Shangguan Wan'er, who has the ability to control and cut C, but he is not proficient, and is only suitable for players with more general operations.

Jack-of-all-trades: Wang Zhaojun

Inscription loadouts: 10x Nightmare, 10x Heart's Eye, 10x Hunt

Jungler: Baili Xuance, Zhao Yun, Nezha

The advantage of using Baili Xuance in a single row is that it is fierce in the early stage and fast in the later stage, and he is not afraid that his teammates will blindly fight the group and not push the tower, and Zhao Yun will be equally powerful in the early stage after the mutation, coupled with a harder body, and there is no need to worry about whether teammates take soft or hard support.

Although Zhao Yun's popularity is far less than at the beginning of the season, he still has a win rate of nearly 51% in the pinnacle game, which is still at 12Under the premise of 2% appearance rate, it is still relatively eye-catching.

As for Nezha, he chose to output the flow to the jungler position, a big move can knock off the crispy half-tube blood, and there is a good brushing efficiency, as long as it is not a particularly high-end game, one Nezha can at least abolish the opposite two.

It is worth mentioning that if you know how to mirror, it must be the best, after all, the mechanism of the mirror and the absolute advantage of the value are very suitable for a single row, but, to be honest, if it is a middle and low segment, teammates will not snowball with you, and it will still be a bit risky to take the mirror.

Because the mirror was nerfed last week, the late stats were cut again, which is why her win rate is only 47 in all segments16% of the reasons show that in the segment where consciousness is generally not high, the mirror is quite a team mate.

Magnan: Zhao Yun

Inscription Loadout: 10x Mutation, 10x Eagle Eye, 10x Concealment

When facing a border field with a very high physical output, such as Ji Xiaoman, Mirror or Crazy Iron, you can change your shoes to armor shoes.

Auxiliary: Liu Chan, Da Qiao

Single-row assist, give priority to Liu Chan, because he can take into account the injury, cut C, open the group and push the tower, more versatile than any assistant, plus the S34 season has also strengthened the offensive speed shoes, so that a large number of general attack heroes have taken off, like the old master, Baili Xuance and Li Bai, will be restrained by Liu Chan.

Not to mention Big Joe, as long as you don't get banned, and you happen to be able to play, you have to grab it, she not only has the operation of "elevator flow", but also can torture enemy shooters all the time during the line period, and is the strongest "super-standard monster" in the current version.

Jack-of-all-trades: Liu Chan

Inscription loadouts: 10x Fate, 10x Void, 10x Hunt

Development Road: Huang Zhong, Goya, Di Renjie

Huang Zhong is the current version of the development road over-standard monster, and the strength is very outrageous, especially in the top bureau where the sense of protection is in place, he still has 5331% win rate +243% appearance rate, priority unique level.

However, it is still the same sentence, Huang Zhong is best to choose later, it is recommended to wait for the opposite middle road to come out, as long as it is not Wang Zhaojun, Xi Shi and the cadre Mo Ye, you can take it, in addition, you also need to be equipped with a hard auxiliary, such as Liu Chan, Bull Demon and Master Lu Ban.

Goya and Di Renjie are both rhythmic shooters, and they are both relatively strong in the lane, which is equivalent to their own tailwind buff, which one to choose, mainly depends on whether the opposite hand is long, and the hand length will take Goya to rush, and if it is not long, take Di Renjie A to the end.

Jack-of-all-trades: Di Renjie

Inscription Loadout: 10x Fate, 10x Eagle Eye, 8x Extraction, 2x Beast Scar

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