Dumbfounded, I didn t expect them to make a dress up game like this

Mondo Entertainment Updated on 2024-02-18

Yes? Is this still my dress-up game?

What comes to mind when you think of female-oriented games? No matter what keyword comes to mind, this game will give you a new perspective on women-oriented games.

Just before the Chinese New Year, "In the Name of Shining" was updated with a new version, this time they brought an upgraded home system, a face pinching system, and countless welfare activities and sets, and it was these new features that allowed us to see the creativity of female gamers again.

You can play whatever you can think of

This is the creation of a player from "In the Name of Shining" (game ID: Hawthorn Fairy) that appeared on platforms such as Station B and Xiaohongshu, with a simple and clean geometric visual sense and exquisite three-dimensional effects, all of which are instantly reminiscent of "Monument Valley". Other players commented that they don't have the hand of God, but they can see the world created by the hand of God.

In her hand, "In the Name of Shining", there are quiet and warm corners, blank structures with smooth lines and a sense of space, and elegant and low-key log living rooms. She wrote in a note posted on Xiaohongshu (Xiaohongshu ID: 一井): Completely crazy for advanced build mode, completely crazy, completely crazy. These three successive utter madness are undoubtedly the player's own recognition and praise for the new version of "In the Name of Shining" and the advanced construction mode.

The advanced building mode that players refer to is a new home building feature that was launched in early February in the name of Shining. In the Advanced Home Building mode, players can choose to overlap and adjust the height of furniture, and the most powerful thing is that the furniture placement can completely ignore the original grid placement. Similarly, In the Name of Shiny brings home building block modules, reassembling seven basic building block shapes, and zooming in and out of the building blocks, allowing players to create furniture and items that didn't exist in the game before. Of course, as one of the features that "In the Name of Shiny" is proud of, not only can the fashion be dyed, but the home building block also supports up to 144 colors to be dyed freely.

For example, there is a player Xiaohongshu id@ Shi Xuan, who posted his new lantern, although it doesn't look like a lantern, but this creative ability to create new props through his own exploration still amazes other players.

From Xiaohongshu player @Sticky Cake, in the game "In the Name of Shining", the new version of the advanced construction mode allows players to build completely freely without being restricted by the grid. If you turn the pavilion upside down and add a chandelier, you will get an inverted dome chandelier. In her notes in Xiaohongshu, there are also tutorials to teach you how to match the starry sky roof, moon meteorite atmosphere wall lamp, and so on.

Due to my limited imagination and hands-on ability, my exploration of new modes is more inclined to how to further fulfill my aesthetic pursuit with a new construction mode, rather than building more imaginative and imaginative works. From the finished product, the effect is acceptable, but I need more practice to strengthen my understanding of the texture of the building blocks and the use of light." On the Xiaohongshu platform, user @nymph wrote that she was also one of the players who co-created with Monument Valley-style Ichijing.

It's different, this seems to be the first game where players will say: I hope to complete my aesthetic pursuit.

What you can play depends on how big your brain is

How much does "In the Name of Shining" really understand female players? From the presentation of a meal, to the choice of a lipstick, to the pursuit of life and beauty, all reflect women's creativity. This is also the original "In the Name of Shining", hoping to try to choose from clothing, makeup, and outfits, so that female players can freely choose their own appearance.

At one point, "In the Name of Shining" seemed to have become a software for female players to dress up, not like a game anymore. Some people like to take pictures in the game, and some people look for inspiration from the game and restore it in reality.

From Xiaohongshu user Hatarena.

Others are more keen to show off their creativity. Through the in-game costume design feature, players can draw five artifacts in the game according to their own ideas. Inspired by the flying gemstone eight-prism, blue and white porcelain, luodian red sandalwood five-string pipa, double phoenix pattern gold pendant, and auspicious clouds, it takes at least 3 hours of drawing and modification on average to meet your own requirements, but wearing the clothes you designed yourself, the sense of achievement must be extraordinary.

Starting with the home system, everything is different. Even when it comes to the home system of a dress-up game, there may be no way to relate to this seemingly incredibly complex picture.

From Xiaohongshu user Qingyun YL

In addition to the antique Chinese style, players' needs to get started with home building are becoming more and more diverse, with each version of the updated costumes and props, the props and furniture in the game "In the Name of Shining" are also more and more abundant, and players have more room to play. Especially after the recent upgrade of the home system, some players have built a whole Chinese-style cyberpunk home in the Year of the Dragon in the game.

From Xiaohongshu users, Xiaoguan is at ease.

If that's all there is to it, it is obvious that the female players of "In the Name of Shining" have underestimated the players, and the players whose hands-on ability and creativity continue to climb have built the International Space Station in the game.

From Xiaohongshu user Hatarena.

She even once built a Great Wall in the game "In the Name of Shining".

When the gameplay that used to be played in the Sims, Minecraft, etc., one by one was realized by "In the Name of Shining", it was more of a joy and the players enjoyed it.

Start with women's creativity

The future is worth looking forward to

As early as the end of January, "In the Name of Shining" officially announced to players the operation and welfare plan from the Spring Festival version through the first official live broadcast, as well as the follow-up important research and development content, which not only includes the upgraded home system, face pinching system, and the 26-day welfare month of the Spring Festival, but also includes the announcement of the gameplay of the open world map, and the details of the most heart-warming pet system.

As far as the pet system is concerned, the pet adventures of "In the Name of Shining" are also eye-catching. The way for players to obtain pets is no longer simply to choose to adopt them on the page, but also to gain trust and adopt them home by interacting with stray pets they encounter in their homes. From the gameplay, to the idea point to the specific function implementation, it is actually not difficult, but "In the Name of Shining" is the first game to plan the pet system in this way.

The early disclosure of the gameplay of the open world map has also made players and the industry full of expectations. According to the original premise of "In the Name of Shining", players can explore multiple mental worlds, whether it is a fairy tale fantasy, a futuristic city, or more themed styles, it will not seem obtrusive here.

As the first domestic fashion 3D open map gameplay, in "In the Name of Shining", players can also explore the whole world through flying in a car, and of course, they can also take their adopted pet furry children out with them, socialize with friends or go directly to the big world adventure. According to the official disclosure, players can also team up together to complete certain puzzle solving or challenge tasks together in the open map.

Chinese New Year benefits and activities have been a big challenge for major games over the years, and it is not easy to find the perfect balance between benefits and revenue. As the first Spring Festival after the launch of the national server, "In the Name of Shining" can be regarded as a good answer.

Starting from the live broadcast on January 27 to announce the follow-up plans, to the version update on January 31, the next day on February 1 to open the home advanced gameplay, to the resident light chasing pavilion update on February 4, to the launch of the face pinching advanced system on February 5, and the welfare activities that continued until February 29 at the end of the month, players have continued to increase their favorability towards "In the Name of Shining". Even the nickname "Pick", which players half-complained about at the beginning, now seems to have a slightly spoiled taste.

The officials are working hard, and the players are not left behind. On February 7 (the twenty-eighth day of the Lunar New Year), players of "In the Name of Shining" expressed their love for the game "In the Name of Shining" through a live broadcast of the Spring Festival party. The New Year party, which is commonly found in big IPs and head products, also fully reflects the current popularity of "In the Name of Shining" and the recognition of players.

I don't know if CCTV's Spring Festival Gala is good or not, but the same Spring Festival Gala of "In the Name of Shining" is really presentable, from the program list to the specific program production, it is worthy of the sentence "Flash has its own Spring Festival Gala" that players say. As soon as the ** sound of "Blind Date and Love" sounded, the feeling of the year instantly tasted right.

As soon as the dance comes out, who can tell which TV station's Spring Festival Gala this is. With the last Phoenix legend's "Happy New Year", this New Year party with laughter and tears also came to an end.

On the barrage, on Weibo, and various places have left the voices of players. Of course, players have also put forward more expectations and requirements for "Also Shiny Name". For the fashion, technical expression and art breakthrough that should play a good role, it is reflected in the 17 sets of fashions launched during the Spring Festival in one go, perhaps "In the Name of Shining" is too leading in this aspect, so that every time even if it is beyond the norm, players are already a commonplace, in the words of players: I eat too well in "In the Name of Shining".

Of course, the new year has just begun, and "In the Name of Shining" has already started a new journey, whether it is a new gameplay, a new fashion design, or an operation idea closer to players, it shows a new atmosphere of a female game. On the other hand, "In the Name of Shiny" may not be satisfied with the costume change gameplay from the beginning, but any feature that allows female players to express themselves will be within their consideration.

Ending Finally, borrow the lyrics of a song that appeared at the "In the Name of Shining" fandom New Year: You don't have to be too perfect, long and short hair is beautiful. Lori or a hot girl is all based on your mood, and nothing is more precious than yourself. The end of the song reads: I would like to dedicate this song to all girls, and I hope everyone can become their own sun.

In the same way, I would like to dedicate this game to all girls, I hope everyone can have their own beauty, everything is especially beautiful because of your shining.

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