The keg is not only for junglers, it is a fairly comprehensive hero in League of Legends, and I even think it can be ranked first, mainly because it is too oily. Some heroes in League of Legends have a feature, that is, they can be used in several positions, such as Nightmare, which can be jungled, but in some versions, you have also seen Nightmare in the middle unit, and Lux, for example, can play support or play the mid lane. But the barrel can play four positions, and the most fundamental reason why I've seen the top single keg, jungler keg, mid lane keg, and even support keg in the professional arena is its skills.
Choose the road,You can choose to get out of the meat,You can also choose to go out of the AP,It's one of the few double-sided options on the road.,And every time you cast a skill.,You can recover 8% of your health.,This can make you not afraid of consumption.,Not afraid of changing blood.,Infinite line.,And it's also useful to develop to the later stage of your big.,So the barrel is a good hand or a second hand.,You can play.,This year's S race Zeus's barrel is an example.,Knowing that Bin is a Jax masterpiece.,I'll give it to you to try.,Choose a barrel to fight.。
Come to the line of troops I can blow up the rear row soldiers with a Q, no matter how powerful you Jax is, you can't cross my tower, you can't eat my plating, and my big is more useful than you, you can not only open a group, but also protect your teammates, Zeus has actually collapsed in the early stage, and was killed twice by Jax alone, but that's it, Xun came to catch the wine barrel with Jax and didn't catch it, but a wave of the middle lane, as long as the wine barrel protects Jinx, they can win the team battle, it can be said that the bin has no temper at all, and it has a lot of strength, It feels the same when it hits cotton.
So the barrel can not only be of great help to the team on the strategic side, but also provide great help to the team's bp, give it a ban position, it's a bit of a waste, don't give it, it may be with you against the oil, and there is a lot of cooperation, the most classic is the original G2 barrel Yasuo combination, which blew up SKT's galaxy battleship.
The barrel is not strong.,I used to often go to a single wine barrel.,It's easier to mix than the stone man.,Team battle an E flash plus Q.,The ultimate is either put at the beginning of xjb.,Or take the K head at the end.,That's how I can mix platinum.。 The four skills are all AOE, and the bonus is not low, and the skill bonus in all is 30, right?,The key is that the basic damage of this skill's skill is not low.,Do you call this low damage?
At first, I also thought that the barrel was not strong, the Q roll was too slow and easy to dodge, and it also had to charge the red barrel to ** output, and there was no fool standing in it waiting for the barrel to turn red, right? That way I will feel that the damage is low. Even if you blow it into Q with the ultimate, the operation limitation is also high. Then you can only rely on the control of E to increase the Q output at close range, but the E of the barrel is a bit short, and it is difficult to get close to the other party without flashing. I feel that the barrel is faster to brush the wild, and the ability to catch people is good.
But as I got to know me, I found out that this hero's **,His e is really disgusting.,Can interrupt most of the rush skills.,What a prince.,Blind monk mantis or something.,The damage is real**.,W hurts to hit people.。
Another time I took him on the single line, out of the meat, I knew that this hero is really happy, the passivity of the barrel seems inconspicuous, not much back, in fact, his passivity is God, 8 seconds a sip of wine, the line back blood is really comfortable.
All in all, the keg is not as weak as imagined in the lane, because the passive is too powerful, and in the lane he is a melee nightmare, and a keg in close quarters will be disgusted immediately.
Does the next game cost money, seconds q07 bonuses, full 12 bonus, w07 bonus + percentage damage reduction + fixed damage for 7% of max health, e06 bonuses, 0 ultimate8 bonus, if this is considered a low bonus, which mage has a high bonus?
The biggest drawback of this thing is the lack of blue, and controlling the amount of blue is a mechanism monster: there is deceleration, there is displacement, there is damage reduction, and the group is flying. Of course, there is a disadvantage, a bit of a eating operation, and the damage is not enough if you don't know the geometric bucket.