First, the article guide
There are many powerful bosses in the One Punch Man world, and if you want to defeat them easily, the importance of lineup matching should not be underestimated. Therefore, the next Xiaoyou will bring you the recommended boss lineup of One Punch Man World. The members of these lineups are highly synergistic, and the combination is very strong.
2. One Punch Man World Boss Lineup Recommendation
1. Lineup recommendation:
Unlicensed Knight+Genos+**Balls+ Prisoner Sonic Sonic
2. Lineup analysis:
The four characters are of different grades, but Genos and Sonic are of superior quality, so it takes a certain amount of time and effort to obtain. However, the key to the lineup remains "Genos". His attacking ability is extremely powerful, with a variety of offensive styles, making him the most critical output guarantee in the team. Of course, there are also some tricks and details to pay attention to when operating Genos.
I don't know if you hate those internal players as much as Xiaoyou? We, ordinary players, really rely on ourselves to play our favorite games step by step in the game, and every point of recharge and every piece of equipment in it is from your own efforts, and you internal players can't understand it at all, because everything you have in the game is given to you by the game side (such as: the official website of the player), such as your online support (5q), equipment and daily recharge, etc., your appearance makes the game environment dark, too much, I don't know the meaning of your game is **, just to bully ordinary players, you can't experience the fun and sense of accomplishment brought by the game itself, so, in order to protect our game environment, we have to actively resist this kind of internal distribution platform like a trace player, what do you think?
The most important thing is to master the firepower, and when choosing this lineup, be sure to have Genos as the vanguard, as the battle can accumulate its firepower. In this way, the firepower can be quickly superimposed and the "reloading storm" can be released. When firepower is insufficient, it is recommended to use a combination of Normal Attack and Assault and Machine Gun Punch, all three of which can accumulate a large amount of firepower when hitting the enemy. At the same time, using the dodge skill to successfully dodge enemy attacks can also increase the firepower. When you have enough firepower, you can unleash a Heavy Storm that deals high damage to enemies in an area. This move is very powerful when cleaning up mobs, and can also put a lot of pressure on a single boss.
The secondary output of the lineup is High-Speed Sonic. As the second-best character in the roster, he has an extremely high output frequency, and can unleash up to six combos with just normal attacks. However, the unfortunate part of this is that the single damage is not very high. Therefore, it is also necessary to be careful when operating. Using his skills wisely, the boss's health can be drastically reduced.
When using Sonic, you can first use the "Wind Blade Foot" and "Shadow Descending" skills to create an afterimage. With an afterimage, you can deal several times the damage with a continuous six-stage basic attack. Then, before the afterimage disappears, unleash the "Shadow Strike" to achieve a second wave of burst damage. After completing two bursts, Sonic will enter a state of temporary fatigue. After that, you can use your dodge and pursuit skills to maneuver your enemies, or take on another character to continue the fight.
Finally, the "Undocumented Knight" and "** Ball" are only of R-level quality, but they can also perform quite well against certain bosses. Among them, the Undocumented Knight is known for its high HP and defense, and can help your main character through skill cooldowns. During operation, it is necessary to make good use of his bicycle form. Switching to this form at the right time grants him the effect of Dominance, which effectively resists the enemy's control and explosiveness.
*Balls can be used to enhance a team's output. He is an excellent ranged output character who relies on normal attacks and the first skill to perform ranged normal shots and charged shots. Both of these attacks ensure the team's ability to output consistently for a period of time.
When encountering some enemies that are difficult to fight in close quarters, you can let the ** ball come on the field to deal with it. He has good group attack ability and self-protection ability. Of course, this requires you to make good use of his second and third skills. The second skill can summon pieces of marbles to land from the sky and clean up the mobs. The third skill is capable of doing somersaults to avoid damage.
3. Summary
The above is the introduction of the recommended set of One-Punch Man World boss lineups brought to you in this issue, this set of recommended lineups performs quite well, but in order to reach its full potential, you still need to operate according to a certain strategy. If you don't have a suitable boss lineup, you might as well try this set, which will bring you a different game experience.