In the first game, the strong period of several AR shields was resolved by IG, and it was dragged to the late stage that the AR front group was a little unbeatable, and the double holy sword Luna also failed to steal the base, and was finally pushed off the base by IG to win the game.
In the second game, the IG generation shield was controlled by AR after losing, and in the later stage, Medusa took the troll who lost the golden hoop stick and had no way at all, and knocked out gg after being wiped out by the group in the later desperate fight. In the third game, the two sides went back and forth with each other in the early stage, and in the middle of the game, IG won three waves in a row to accumulate advantages, and finally pushed off the three ways to win the game. In the fourth game, the AR early control shield pushed the tower all the way, but after breaking the IG three-way barracks, he couldn't take the base, and it dragged on until 100 minutes The AR double auxiliary belt with the holy sword pushed the base off. In the fifth game, although AR had an advantage over the line, the two waves of Roshan group rout allowed IG to firmly control the initiative, and IG also won the game steadily. After eight hours of fierce battle, the AR team lost the game with a score of 2-3. In this game, despite the defeat, the charm of Dota 2 lies in the tenacious fight that never gives up until the base is destroyed. Long matches can have an impact on team cohesion. Team members need to support each other and work together to ensure that they can work together in the face of pressure. This is an important factor in building a successful team. The charm of Dota 2 lies in the unavoidability and challenge of the game. Until the last minute, it is not known what the outcome will be.
The AR team showed a tenacious fighting spirit in the game, and that's the charm of Dota 2. Whether it is necessary to adjust BP's thinking, run in deeper, or cultivate more mature lineups is a question that needs to be seriously considered. By tweaking these aspects, AR teams will be better prepared for future competitions. Seon lost his horse, how do you know if it's a blessing? The AR defeat also had a positive effect: beware of complacency and impatience: AR teams appeared overconfident ahead of the qualifiers. However, the defeat was a reminder of the need to adjust their mindset and maintain their confidence but not to take it lightly. Team run-in needs to be strengthened: Compared with other teams, AR's overall coordination performance seems to be inferior to GG and Sprite. Therefore, the loss became an opportunity for AR to realize that they needed to run in more deeply and improve the understanding of the overall team.
Tactical adjustments need to be cautious: the tactical part needs to be rethought and adjusted. The understanding and use of Guoshi needs to be deepened, which is where AR needs to put more effort into it. Build several mature lineups: While improving your operational proficiency, make sure you have several mature lineups. In this way, you will not only be able to respond flexibly to your opponents in the game, but you will also be able to maintain stability against weak opponents. Finally, come on for the AR team! Congratulations to Team IG! This defeat is a valuable experience, and I hope AR can learn from it and work harder to reach the championship.