Three minutes a day to learn about the hot spots in the VR AR industry.
A quick look at today's news
The Vision Pro is scheduled to open on January 19 and go on sale in the U.S. on February 2.
Sony**XR headsets will be released in the second half of 2024 and are designed for "spatial content creation".
Rokid completed nearly 500 million yuan in financing, and three major projects landed in Hefei New Station.
Xreal Announces CES Special Partner Lineup: Partnering with Qualcomm and BMW to Explore Future Applications of Spatial Computing.
Apple changed "Vision Pro" to "Vision" in the latest iOS 17 beta
Apple Vision Pro has a built-in adjustable mechanism that allows users to adjust its fit.
The Vision Pro will be equipped with a dual-ring headband to reduce the weight of the device.
Insta360 will exhibit at CES 2024 with its all-in-one wide-angle action camera, Ace Pro and other products
Wi-Fi 7 promises to achieve "near-zero" latency for wireless VR.
The author of Ready Player One signed an agreement to introduce IP into the metaverse.
The Vision Pro is scheduled to open on January 19 and go on sale in the U.S. on February 2.
On January 8, local time, Apple announced that pre-orders for Vision Pro will begin on Friday, January 19, and will be available in all Apple Stores in the United States and Apple Store** stores in the United States starting on February 2.
It is reported that the Apple Vision Pro will be powered by VisionOS with a new three-dimensional user interface and input system, which is fully controlled by the user's eyes, hands, and voice. With Siri, users can also open or close apps faster,** With more than 1 million apps across iOS and iPadOS available on Apple Vision Pro, there's also a new App Store that allows users to experience apps that are completely different from other platforms. In addition, Vision Pro gives users access to more than 250 games from the App Store, including Apple Arcade, and more than 150 3D titles from the Apple TV app.
According to the official announcement, the headset has 256 GB of storage and has a base price of $3,499 (about 25,000 yuan). There is **speculation that there may also be a larger memory version when the pre-order opens, and at that time, the new ** will also be revealed.
Sony**XR headsets will be released in the second half of 2024 and are designed for "spatial content creation".
With CES 2024 just around the corner, Sony officially announced on the eve of the show that it will unveil a new XR headset and dedicated controller for professionals who can create XR content. According to Sony, the release date is set for the second half of 2024, and the release date,** and specifications have not yet been determined.
It is understood that the XR device announced by Sony is equipped with a Qualcomm XR2+ Gen 2 chip and is equipped with 1The 3-inch "4K" OLED microdisplay, developed around the "Spatial Content Creation" platform developed in collaboration with Siemens, has pass-through capabilities. The front of the device can be flipped, allowing users to move easily and seamlessly between real and virtual spaces. The device's display supports "split rendering", which distributes the rendering load between the PC and the headset, making it possible to draw large volumes of 3D models stably and in high definition. In addition, by using the matching ring controller, users can more intuitively manipulate objects in the virtual space.
"This new device is primarily designed for professionals working in 3D, allowing users to intuitively expand their creative space by superimposing virtual objects onto real spaces visible through pass-through functions," said Kenichiro Yoshida, CEO of Sony. With our unique rendering technology, we can realistically render the textures of 3D objects and the facial expressions of people in high resolution in real time. ”
Rokid completed nearly 500 million yuan in financing, and three major projects landed in Hefei New Station.
On January 8, 2024, Hangzhou Lingban Technology, a leading human-computer interaction company in China, and Hefei officially signed the "Lingban Intelligent Investment Cooperation Agreement", and the two parties will seek to jointly build the development of the metaverse industry and carry out in-depth cooperation; At the same time, it has completed the largest single strategic financing in the domestic AR field in recent years, with a total scale of nearly 500 million yuan. This round of financing was led by Hefei as a whole, and a number of financial and strategic investment institutions were introduced to participate.
On the morning of January 8, Hangzhou Lingban Technology Co., Ltd. officially signed a contract with Hefei New Station High-tech Zone, and the three major projects of industrial metaverse headquarters, ecological center and R&D center landed in the new station, injecting new momentum into the development of emerging industries such as Hefei micro display and metaverse.
The strategic cooperation and financing have laid the cornerstone for the long-term development of Rokid and Hefei in the field of metaverse. The company plans to land its 2B-end business in Hefei, and grow rapidly and iteratively based on Hefei's existing mature industrial foundation and rich industrial resources; At the same time, the two parties will also jointly build a metaverse developer platform and build a global developer ecological base.
Xreal Announces CES Special Partner Lineup: Partnering with Qualcomm and BMW to Explore Future Applications of Spatial Computing.
On January 9, Xreal unveiled its CES 2024 special partner lineup, which aims to join forces with innovative companies to capture the attention of consumers and businesses by combining cutting-edge technology and display technology. The XREAL CES 2024 special partner lineup includes Qualcomm Technologies, BMW Group, NIO, Quintar and Forma Vision.
Specifically, Xreal will work with Qualcomm Technologies to develop AI and 5G-enabled smart glasses, while the partnership with BMW aims to explore the next generation of automotive smart AR experiences. As long-term partners in the AR and automotive space, Xreal and NIO will also showcase state-of-the-art in-vehicle AR entertainment experiences at the Xreal booth at CES. In addition, at this year's CES, Xreal and Quintar will jointly demonstrate the future of live sports with XR technology, and demonstrate a revolutionary holographic meeting experience with Forma Vision.
"Our partners at CES 2024, such as BMW and Qualcomm, are leaders in their respective fields, just as we are leaders in spatial computing and AR glasses," said Jin Peng, co-founder of Xreal. I can't wait for CES attendees to experience the amazing experiences we've teamed up at CES 2024 to make the future a reality." ”
Apple changed "Vision Pro" to "Vision" in the latest iOS 17 beta
Following the official announcement at WWDC 2023 last June, Apple has finally announced that the Apple Vision Pro will be available next month. At first, Apple's choice of name confused some, since the non-"Pro" version of Apple Vision (that is, the Pro version) had never been released yet, and it was a surprise that the first product had the "Pro" name. But the company seems to be ready for the next product, and recently, the company has removed the "Pro" label from the Apple Vision mentioned in the latest beta version of iOS 17.
It is reported that in iOS 173 In Beta 2**, several strings mentioning Apple Vision Pro have been updated to "Apple Vision". For example, the string associated with the App Store was previously "Mac, iPad, and Apple Vision Pro Apps". The same string now appears as "Mac, iPad, and Apple Vision Apps". Even though it doesn't make much sense, it does show that Apple wants to be ready for the launch of a cheaper version of the Apple Vision Pro. Currently, on Apple**, the navigation tab has listed the product as "Vision" instead of Vision Pro.
Before the official launch of the Apple Vision Pro, there were rumors that Apple was also working on a cheaper version, as the Pro version starts at $3,499, which is more expensive. It's unclear exactly how the two versions differ, but the cheaper Apple Vision will likely use less premium materials and won't have some features like Eyesight.
Apple Vision Pro has a built-in adjustable mechanism that allows users to adjust its fit.
A few days ago, Apple disclosed a patent titled "Head-mounted electronic device spacers", which delves deeper into the available adjustment mechanisms for HMDs, but it is not clear whether the described content applies to the first version of the Apple Vision Pro or future versions.
When wearing wearable electronic devices, including AR VR headsets, the position of certain components of the device relative to certain characteristics of the user may affect the quality of the user experience. Because each user may have unique facial features, such as variations in skull width or length, which can create differences in facial anatomy between users, the components provided by the device that sit within the tight dimensional tolerances required relative to the user's eyes can become complex and difficult to have the best experience.
However, the adjustment mechanism and adjustment gasket for electronic devices described in the patent can be manufactured using a minimum number of SKUs, while enabling the user to make specific adjustments to customize the distance and angle of placement of the display, lens, or other components of the headset electronics. Tuning mechanisms allow users to easily adjust components themselves, or manufacturers and retailers can adjust components as needed to fit each user profile to provide the best possible experience for users.
The Vision Pro will be equipped with a dual-ring headband to reduce the weight of the device.
Apple announced on January 8 local time that its Vision Pro headset will be launched in the United States on February 2, and pre-orders will begin on January 19. In the official press release, Apple listed some of the items included in the Vision Pro, including a dual-ring band, Apple polishing cloth, an external battery pack, a USB-C power adapter, and more.
It is reported that the Apple Vision Pro is equipped with a single loop knit band (Solo Knit Band) and a double loop band (Dual Loop Band), providing users with two most suitable wearing options for themselves. The 3D knitted Solo Knit Band creates a unique fastening structure and provides cushioning, breathability, and elasticity. The Dual Loop Band offers a left-to-right overhead strap option for better weighting.
On the Vision Pro product page, Apple states that the dual-loop strap has "a pair of adjustable upper and lower straps for a personalized fit." Previously, the Vision Pro was spit out by many people due to the weight of "too much material" and it was uncomfortable to wear, but now, this problem will be alleviated.
Insta360 will exhibit at CES 2024 with its all-in-one wide-angle action camera, Ace Pro and other products
From January 9 to 12, 2024, CES 2024, the world's largest technology event, will be held in Las Vegas, USA. As the world's leading smart imaging brand, Insta360 will showcase a comprehensive product line from consumer to professional at CES 2024.
It is reported that the products that will be displayed in Insta360 include: consumer-grade products: all-in-one wide-angle action camera ace Pro & ace, AI mobile phone stabilizer flow, thumb camera GO 3, flagship panoramic action camera X3; As well as professional-grade & industry-level products: 11K VR panoramic camera Titan, 8K VR panoramic camera Pro 2, One RS one-inch panoramic camera, AI smart webcam link.
It is understood that around the brand mission of "helping people better record and share their lives", Yingshi combines AI image processing technology with a variety of products to realize AI tracking, AI editing and other functions, lowering the threshold for the creation of shooting recording and post-editing, aiming to bring the fun of recording and sharing to more people and accelerate the era of intelligent shooting.
Wi-Fi 7 promises to achieve "near-zero" latency for wireless VR.
The Wi-Fi Alliance has announced that Wi-Fi 7 certified products are ready to hit the market. The latest version of the Wi-Fi standard promises to offer the potential for "near-zero" latency for real-time applications such as wireless VR streaming**.
Wi-Fi 7 (a.k.a. 802.)11.The Be) specification provides the common improvements that users expect, such as speed and transmission, among others, and the coalition is also calling for improved latency for wireless VR use cases, such as the experience when using Steam Link on the Quest. The group said that the multi-link operation (MLO) and simultaneous transmit and receive (STR) capabilities are said to support "near-zero latency", which will help improve the wireless VR experience.
MLO is known to allow Wi-Fi devices to connect to multiple frequency bands at the same time (i.e.: 24GHz, 5GHz, 6GHz) to improve throughput and reliability. On top of this, wireless VR will be able to receive high-throughput** streams in the 6GHz band while transmitting its own tracking information in the 5GHz band to minimize latency.
However, even if "near-zero latency" becomes a reality in practice, this does not mean a completely latency-free VR experience, as the latency introduced by Wi-Fi transmission is only a small fraction of the overall latency pipeline. There are still delays in rendering, encoding, decoding, and device-dependencies, among others.
The author of Ready Player One signed an agreement to introduce IP into the metaverse.
In 2011's Ready Player One and its 2018 feature film adaptation, citizens of a dystopian world escape to a virtual universe filled with avatars, filled with games, puzzles, and scenarios with cultural references. Now, the book's author, Ernest Cline, and the film's producer, Dan Farah, are teaming up with artificial intelligence and metaverse company Futureverse to bring Ready Player One into its own metaverse.
It is understood that Futureverse is an artificial intelligence and metaverse technology company that received $54 million in financing in July 2023 and is committed to creating open, scalable, and interoperable applications, games, and experiences. Now, the company has announced that it has partnered with Ernest Cline, the creator of Ready Player One, to form a studio called Readyverse Studios.
The Readyverse Studios founders say they plan to create a "final destination" for fans to lay the groundwork for an open virtual world — creating a virtual world that is not dominated by any one company, allowing them to explore their favorite stories and intellectual property in the metaverse. It believes that the metaverse should be an interconnected metaverse universe, as depicted in the likes of "Snow Crash" and "Ready Player One".
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