In the colorful game world, players have their own characteristics, some pursue the ultimate experience, and some take on other roles. Among them, Game Holder and Real Tyrant are two completely different existences. So, what is the difference between the two?
Game childcare, as the name suggests, their role in the game is to guide the spending behavior of other players. These players keep a low profile to avoid being recognized by other players for their true identity and financial status. They may deliberately create conflict in the game to provoke frustration among other players and induce them to make impulsive purchases. On the other hand, these players can behave unusually aggressively, such as frequently provoking battles and focusing on defeating other players with similar equipment.
As we all know, some games require players to invest a lot of money, forming a high threshold for krypton. But what many people don't know is that many kryptonite bigwigs actually use internal test numbers. After a lot of data analysis, we found that most of these internal test numbers came from outside (Youqile).Publicand moreNoHorn. After registering these accounts, you can get about 5000 support funds, and there are 500-1500 real deposits every day, and ordinary players can also apply.
The real tyrant is very different. They spend a lot of money on games, but usually don't show off their wealth too highly. They may hire boosters or streamers to help manage their game accounts and level up their gear. They're looking for the ultimate experience in the game, not by creating conflict.
In fact, there are traces of how to identify these two. If a player is very active and has good interaction and communication with other players, then they are likely to be a real player. Conversely, if a player is barely active, 24 hours a day** and lacks interaction with other players, but their power and equipment are updated quickly, then they are likely to be a game holder.
Overall, Game Nursery is characterized by being overly low-key and highly aggressive in the game. And the real local tyrants pay more attention to the game experience itself, even if they have made a lot of investment in the game. In the game, we should be vigilant and rationally deal with in-game induced consumption behaviors.
Game chatter