How did Card Master go from Worlds regulars to cold benches?

Mondo games Updated on 2024-02-15

The underlying logic of the character design in the game of League of Legends is like this: the mechanism of a hero's design has been decided, the stone man is stupid, the crocodile is weak in the later stage, and the early stage of VN is not right, these things cannot be made up by equipment, then others can take advantage of your weaknesses very well, avoid your strong period, and win the game.

Then, because the role mechanism cannot be compensated, once the value changes too much, the quantitative change will cause a qualitative change, and it is easy to appear supermodel or no one cares. Cards are like this.,The role of the card is to push the line support.,Once you reduce his Q damage.,So that he can't clear the soldiers.,Or increase the big move CD.,He just can't play.。 Qinggang Shadow Zhao Xin is similar.

The damage is too low, the ultimate is too long, and the body is too brittle. A 3-piece card can't be a 2-piece ADC. The hero itself is all about helping his teammates snowball and be passive to get ahead of the economy. The problem is that now this version is not so simple, and the economy is more to win. Then the consequences are magnified, the team battle is difficult to play the effect, the heads-up ability is weak, the body is too brittle, and so on. Under this version of the system, the mid laner must have the ability of the C position, and if you take out the card, you will basically lose half a C position. And there are too many alternate heroes for the cards.

Ryze, Rock Sparrow, Galio, Male Knife, etc., they can either play a stable output or have enough control while having high mobility. This version of the card is a lot worse in comparison. Personally, I think that when playing with friends with friends now, it's good to play cards at a lower rank than yourself, but it's difficult to play the suppressive power brought by the advanced economy at the same rank.

You card first, the opposite side is directly brainless Silas, compared to the card Silas is strong enough, carry ability is strong, your big is my big. The second substitute Galio, Galio pushes the line no better than the card, strengthens a and a q in the early stage, and the three ranged soldiers are cleared. Bring a small soldier to the pledge, two for melee, one for range, Q level up one Q one strengthens A, melee is gone, one Q is gone, two skills are a wave of soldiers.

It's possible to kill a card against Galio, but it's too hard to kill Galio on a card. It's also ultimate support, Galio has shield protection and knock control, not as fragrant as a card? You might say that cards provide full map vision, but for Worlds, multiple views don't make much sense. After all, the eye is doing well, and I'm afraid that I won't be able to guess the dynamics of the jungler on the opposite side?

Purification, talent all kinds of toughness, confiscation of yellow cards such as the golden body stopwatch, wind wall Samira w water Mira w**e dodge basic attacks, Quisanti w Orn w immune control, small cannon w sword demon Q wrist hao w Yongen two stage e control offset, and a bunch of numerical monsters mechanic monsters directly eat a yellow card and kill one and then slip.

It's easy to get a card played, you can increase the movement speed or reduce the CD of W and R, and the simplest and crudest bonus values are fine.

As for the mechanics,One is that Q's skill form is too bad.,The flight speed is too slow.,Forcibly divided into three ways.,There is basically no possibility of touching the prize at the same level.,W's original intention is very good.,It's a pity that with the continuous update of the version.,Back to the blue has lost its value.,The damage of the blue card with the skill CD is not enough to use as the main means of output.,The mediocrity of the red card is even less worth considering.,Yellow card imprisonment is still useful.,Unfortunately, there is no damage.,The result is that the cards are not like four.,Although it seems that the output control has it.,In fact, you can only choose one unilaterally.。

Change his E to three rings,Q can trigger the stack,Fly over WAQA just triggered,And then change the E that**Attack speed bonus to AD bonus (three-ring mixed injury) or the corresponding value of AP,Just cure eight into mixed injuries which year was the fist focused on cutting things,There is no AD in the attack speed,**Even if you don't talk about those outrageous bonuses,At least there is a warrior's body.,The skill set has also been redone.,The card that breaks the body.,It's still a short-legged mage., In the past, it took a person to go around for a longer time than his lifespan, even when he was a favorite in the previous game, he was deformed.

A mage also got a cannon in order to seize the opportunity to control the second piece, making his own damage seriously insufficient, but the advantage is that he is a super tool man (not super strong, after all, the ultimate CD is difficult to describe in a word......Disadvantage: Once your own strong hero doesn't get up in a few minutes during that time, he will be directly invisible.

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